Searched refs:GetAnimationSource (Results 1 – 3 of 3) sorted by relevance
444 UsdSkelBindingAPI::GetAnimationSource(UsdPrim* prim) const in GetAnimationSource() function in UsdSkelBindingAPI481 if (UsdSkelBindingAPI(p).GetAnimationSource(&animPrim)) { in GetInheritedAnimationSource()
429 bool GetAnimationSource(UsdPrim* prim) const;
241 return binding.GetAnimationSource(&prim) ? object(prim) : object(); in _GetAnimationSource()