Home
last modified time | relevance | path

Searched refs:GetAslonaStoryState (Results 1 – 3 of 3) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dhuman.cpp6768 if(game::GetAslonaStoryState() && !RAND_N(4)) // Isn't he charming? in BeTalkedTo()
7418 if((game::GetAslonaStoryState() > 1) && !HasBeenSpokenTo) in BeTalkedTo()
7452 game::SetAslonaStoryState(game::GetAslonaStoryState() + 1); in BeTalkedTo()
7471 if((game::GetAslonaStoryState() > 1) && !HasBeenSpokenTo) in BeTalkedTo()
7518 game::SetAslonaStoryState(game::GetAslonaStoryState() + 1); in BeTalkedTo()
7532 if((game::GetAslonaStoryState() > 1) && !HasBeenSpokenTo) in BeTalkedTo()
7565 game::SetAslonaStoryState(game::GetAslonaStoryState() + 1); in BeTalkedTo()
7738 if(game::GetAslonaStoryState() == 1) in BeTalkedTo()
7772 if(game::GetAslonaStoryState() == 5) in BeTalkedTo()
7787 else if(game::GetAslonaStoryState() == 5 && game::GetStoryState() < 3) in BeTalkedTo()
H A Dchar.cpp1915 …else if(Max(game::GetAslonaStoryState(), game::GetRebelStoryState()) >= 4) // At least two of the … in Die()
1918 if(game::GetAslonaStoryState() > game::GetRebelStoryState()) in Die()
1925 int Bonus = Max(game::GetAslonaStoryState(), game::GetRebelStoryState()) - 2; in Die()
/dports/games/ivan/ivan-059/Main/Include/
H A Dgame.h355 static int GetAslonaStoryState() { return AslonaStoryState; } in GetAslonaStoryState() function