Searched refs:GetAvailableWorkForceForMineForPlayer (Results 1 – 1 of 1) sorted by relevance
365 static INT32 GetAvailableWorkForceForMineForPlayer(UINT8 ubMineIndex) in GetAvailableWorkForceForMineForPlayer() function447 …iWorkRate = (gMineStatus[ ubMineIndex ].uiMaxRemovalRate * GetAvailableWorkForceForMineForPlayer( … in GetCurrentWorkRateOfMineForPlayer()911 if (GetAvailableWorkForceForMineForPlayer( ubMineIndex ) == 100) in IsHisMineAtMaxProduction()