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Searched refs:GetBindlessShadowMapsEnabled (Results 1 – 6 of 6) sorted by relevance

/dports/misc/usd/USD-21.11/pxr/imaging/glf/
H A DsimpleShadowArray.cpp72 GlfSimpleShadowArray::GetBindlessShadowMapsEnabled() in GetBindlessShadowMapsEnabled() function in GlfSimpleShadowArray
87 if (GetBindlessShadowMapsEnabled()) { in SetSize()
101 if (GetBindlessShadowMapsEnabled()) { in SetNumLayers()
118 if (GetBindlessShadowMapsEnabled()) { in GetShadowMapTexture()
129 if (GetBindlessShadowMapsEnabled()) { in GetShadowMapDepthSampler()
140 if (GetBindlessShadowMapsEnabled()) { in GetShadowMapCompareSampler()
182 if (GetBindlessShadowMapsEnabled()) { in GetNumShadowMapPasses()
193 if (GetBindlessShadowMapsEnabled()) { in GetShadowMapSize()
397 if (GetBindlessShadowMapsEnabled()) { in _AllocResources()
473 if (GetBindlessShadowMapsEnabled()) { in _FreeResources()
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H A DsimpleLightingContext.cpp245 if (GlfSimpleShadowArray::GetBindlessShadowMapsEnabled()) { in InitUniformBlockBindings()
254 if (!GlfSimpleShadowArray::GetBindlessShadowMapsEnabled()) { in InitSamplerUnitBindings()
298 GlfSimpleShadowArray::GetBindlessShadowMapsEnabled(); in BindUniformBlocks()
509 if (GlfSimpleShadowArray::GetBindlessShadowMapsEnabled()) { in BindSamplers()
531 if (GlfSimpleShadowArray::GetBindlessShadowMapsEnabled()) { in UnbindSamplers()
H A DsimpleShadowArray.h61 bool GetBindlessShadowMapsEnabled();
/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DsimpleLightingShader.cpp121 GlfSimpleShadowArray::GetBindlessShadowMapsEnabled();; in GetSource()
H A DcodeGen.cpp545 if (GlfSimpleShadowArray::GetBindlessShadowMapsEnabled()) { in Compile()
/dports/misc/usd/USD-21.11/pxr/imaging/hdx/
H A DsimpleLightTask.cpp141 GlfSimpleShadowArray::GetBindlessShadowMapsEnabled(); in Sync()