/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/rendering/ |
H A D | View2D.cxx | 44 this->GetScene().Render(this->GetMapper(), this->GetCanvas(), this->GetCamera()); in Paint() 53 this->GetCamera().GetRealViewport(this->GetCanvas().GetWidth(), in RenderScreenAnnotations() 62 vtkm::Bounds viewRange = this->GetCamera().GetViewRange2D(); in RenderScreenAnnotations() 68 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 81 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 92 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 104 vtkm::Bounds origCamBounds = this->GetCamera().GetViewRange2D(); in UpdateCameraProperties() 112 this->GetCamera().SetViewRange2D( in UpdateCameraProperties() 116 if (this->GetCamera().GetMode() == Camera::MODE_2D && this->GetCamera().GetXScale() == 1.0f) in UpdateCameraProperties() 119 this->GetCamera().GetViewRange2D(left, right, bottom, top); in UpdateCameraProperties() [all …]
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H A D | View1D.cxx | 47 this->GetScene().Render(this->GetMapper(), this->GetCanvas(), this->GetCamera()); in Paint() 56 this->GetCamera().GetRealViewport(this->GetCanvas().GetWidth(), in RenderScreenAnnotations() 66 vtkm::Bounds viewRange = this->GetCamera().GetViewRange2D(); in RenderScreenAnnotations() 75 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 90 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 112 this->Legend.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderColorLegendAnnotations() 134 vtkm::Bounds origCamBounds = this->GetCamera().GetViewRange2D(); in UpdateCameraProperties() 167 this->GetCamera().SetViewRange2D( in UpdateCameraProperties() 171 if (this->GetCamera().GetMode() == Camera::MODE_2D && this->GetCamera().GetXScale() == 1.0f) in UpdateCameraProperties() 174 this->GetCamera().GetViewRange2D(left, right, bottom, top); in UpdateCameraProperties() [all …]
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H A D | View3D.cxx | 43 this->GetScene().Render(this->GetMapper(), this->GetCanvas(), this->GetCamera()); in Paint() 55 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 70 this->BoxAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator()); in RenderWorldAnnotations() 72 vtkm::Vec3f_32 lookAt = this->GetCamera().GetLookAt(); in RenderWorldAnnotations() 73 vtkm::Vec3f_32 position = this->GetCamera().GetPosition(); in RenderWorldAnnotations() 99 this->XAxisAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderWorldAnnotations() 111 this->YAxisAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderWorldAnnotations() 123 this->ZAxisAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderWorldAnnotations()
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/rendering/ |
H A D | View2D.cxx | 57 this->GetScene().Render(this->GetMapper(), this->GetCanvas(), this->GetCamera()); in Paint() 71 this->GetCamera().GetRealViewport(this->GetCanvas().GetWidth(), in RenderScreenAnnotations() 80 vtkm::Bounds viewRange = this->GetCamera().GetViewRange2D(); in RenderScreenAnnotations() 86 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 99 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 110 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 122 vtkm::Bounds origCamBounds = this->GetCamera().GetViewRange2D(); in UpdateCameraProperties() 130 this->GetCamera().SetViewRange2D( in UpdateCameraProperties() 134 if (this->GetCamera().GetMode() == Camera::MODE_2D && this->GetCamera().GetXScale() == 1.0f) in UpdateCameraProperties() 137 this->GetCamera().GetViewRange2D(left, right, bottom, top); in UpdateCameraProperties() [all …]
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H A D | View1D.cxx | 59 this->GetScene().Render(this->GetMapper(), this->GetCanvas(), this->GetCamera()); in Paint() 74 this->GetCamera().GetRealViewport(this->GetCanvas().GetWidth(), in RenderScreenAnnotations() 84 vtkm::Bounds viewRange = this->GetCamera().GetViewRange2D(); in RenderScreenAnnotations() 93 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 108 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 130 this->Legend.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderColorLegendAnnotations() 152 vtkm::Bounds origCamBounds = this->GetCamera().GetViewRange2D(); in UpdateCameraProperties() 185 this->GetCamera().SetViewRange2D( in UpdateCameraProperties() 189 if (this->GetCamera().GetMode() == Camera::MODE_2D && this->GetCamera().GetXScale() == 1.0f) in UpdateCameraProperties() 192 this->GetCamera().GetViewRange2D(left, right, bottom, top); in UpdateCameraProperties() [all …]
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H A D | View3D.cxx | 58 this->GetScene().Render(this->GetMapper(), this->GetCanvas(), this->GetCamera()); in Paint() 76 this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderScreenAnnotations() 91 this->BoxAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator()); in RenderWorldAnnotations() 93 vtkm::Vec<vtkm::Float32, 3> lookAt = this->GetCamera().GetLookAt(); in RenderWorldAnnotations() 94 vtkm::Vec<vtkm::Float32, 3> position = this->GetCamera().GetPosition(); in RenderWorldAnnotations() 120 this->XAxisAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderWorldAnnotations() 132 this->YAxisAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderWorldAnnotations() 144 this->ZAxisAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas()); in RenderWorldAnnotations()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | PointFile.cpp | 60 VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin); in Pointfile_Next() 62 VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir); in Pointfile_Next() 64 g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159; in Pointfile_Next() 65 g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159; in Pointfile_Next() 81 VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin); in Pointfile_Prev() 83 VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir); in Pointfile_Prev() 85 g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159; in Pointfile_Prev() 86 g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159; in Pointfile_Prev()
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H A D | EditorMap.cpp | 520 g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0; in Map_LoadFile() 528 g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0; in Map_LoadFile() 544 if (g_pParentWnd->GetCamera()->GetRenderMode()) { in Map_LoadFile() 545 g_pParentWnd->GetCamera()->BuildRendererState(); in Map_LoadFile() 734 (int)g_pParentWnd->GetCamera()->Camera().origin[0], in Map_SaveFile() 735 (int)g_pParentWnd->GetCamera()->Camera().origin[1], in Map_SaveFile() 736 (int)g_pParentWnd->GetCamera()->Camera().origin[2], in Map_SaveFile() 737 (int)g_pParentWnd->GetCamera()->Camera().angles[YAW] ); in Map_SaveFile() 822 g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0; in Map_New() 823 g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0; in Map_New() [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/GameInterface/Handlers/ |
H A D | CameraCtrlHandlers.cpp | 44 CVector3D focus = g_Game->GetView()->GetCamera()->GetFocus(); in MESSAGEHANDLER() 90 CMatrix3D& camera = g_Game->GetView()->GetCamera()->m_Orientation; in MESSAGEHANDLER() 120 g_Game->GetView()->GetCamera()->BuildCameraRay((int)x, (int)y, origin, dir); in MESSAGEHANDLER() 123 g_Game->GetView()->GetCamera()->UpdateFrustum(); in MESSAGEHANDLER() 148 CMatrix3D& camera = g_Game->GetView()->GetCamera()->m_Orientation; in MESSAGEHANDLER() 182 g_Game->GetView()->GetCamera()->UpdateFrustum(); in MESSAGEHANDLER() 196 CCamera& camera = AtlasView::GetView_Actor()->GetCamera(); in MESSAGEHANDLER() 228 CVector3D focus = g_Game->GetView()->GetCamera()->GetFocus(); in QUERYHANDLER() 235 CQuaternion quatRot = g_Game->GetView()->GetCamera()->m_Orientation.GetRotation(); in QUERYHANDLER() 252 view->ResetCameraTarget(view->GetCamera()->GetFocus()); in MESSAGEHANDLER()
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H A D | CinemaHandler.cpp | 147 CMatrix3D* cam = &g_Game->GetView()->GetCamera()->m_Orientation; in QUERYHANDLER() 199 CVector3D focus = g_Game->GetView()->GetCamera()->GetFocus(); in BEGIN_COMMAND() 206 CVector3D camera = g_Game->GetView()->GetCamera()->GetOrientation().GetTranslation(); in BEGIN_COMMAND() 296 g_Game->GetView()->GetCamera()->GetScreenCoordinates(p1, s1.X, s1.Y); in END_COMMAND() 297 g_Game->GetView()->GetCamera()->GetScreenCoordinates(p2, s2.X, s2.Y); in END_COMMAND() 337 CVector3D focus = g_Game->GetView()->GetCamera()->GetFocus(); in BEGIN_COMMAND() 466 g_Game->GetView()->GetCamera()->GetScreenCoordinates(position, screen_pos.X, screen_pos.Y); in isPathNodePicked() 512 …g_Game->GetView()->GetCamera()->GetScreenCoordinates(position, screen_position.X, screen_position.… in isAxisPicked() 525 CVector3D camera = g_Game->GetView()->GetCamera()->GetOrientation().GetTranslation(); in QUERYHANDLER()
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/dports/devel/upp/upp/bazaar/SurfaceCtrl_Demo/ |
H A D | main.cpp | 19 canvas.GetCamera().SetCameraType(CameraType::PERSPECTIVE); in SurfaceCtrl_Demo() 21 canvas.GetCamera().SetCameraType(CameraType::ORTHOGRAPHIC); in SurfaceCtrl_Demo() 23 canvas.GetCamera().SetCameraType(CameraType::PERSPECTIVE); in SurfaceCtrl_Demo() 60 fovSelector <<= canvas.GetCamera().GetFOV(); in SurfaceCtrl_Demo() 63 canvas.GetCamera().SetFOV(float(fovSelector)); in SurfaceCtrl_Demo() 188 canvas.GetCamera().GetTransform().SetPosition(0,0,20); in SurfaceCtrl_Demo() 215 Transform& t = canvas.GetCamera().GetTransform(); in RetrieveCameraInformation() 228 focusX <<= canvas.GetCamera().GetFocus().x; in RetrieveCameraInformation() 229 focusY <<= canvas.GetCamera().GetFocus().y; in RetrieveCameraInformation() 230 focusZ <<= canvas.GetCamera().GetFocus().z; in RetrieveCameraInformation() [all …]
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/dports/games/briquolo/briquolo-0.5.7/src/MOGL/ |
H A D | MOGL_LensFlareFond.cpp | 37 vec.x=p_Afficheur->GetCamera()->GetPosition().x+_Direction.x*50; in TnL() 38 vec.y=p_Afficheur->GetCamera()->GetPosition().y+_Direction.y*50; in TnL() 39 vec.z=p_Afficheur->GetCamera()->GetPosition().z+_Direction.z*50; in TnL()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/GameInterface/ |
H A D | Misc.cpp | 38 return g_Game->GetView()->GetCamera()->GetWorldCoordinates(type1.x, type1.y, floating); in GetWorldSpace() 57 return g_Game->GetView()->GetCamera()->GetWorldCoordinates(type1.x, type1.y, h); in GetWorldSpace() 81 g_Game->GetView()->GetCamera()->GetScreenCoordinates(CVector3D(type0.x, type0.y, type0.x), x, y); in GetScreenSpace()
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H A D | View.h | 45 virtual CCamera& GetCamera() = 0; 72 virtual CCamera& GetCamera() { return dummyCamera; } in GetCamera() function 93 virtual CCamera& GetCamera(); 142 virtual CCamera& GetCamera();
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H A D | View.cpp | 86 CCamera& camera = GetCamera(); in Render() 95 CCamera& AtlasViewActor::GetCamera() in GetCamera() function in AtlasViewActor 222 CCamera& camera = GetCamera(); in Render() 240 CVector3D camera = GetCamera().GetOrientation().GetTranslation(); in DrawCinemaPathTool() 353 CCamera& AtlasViewGame::GetCamera() in GetCamera() function in AtlasViewGame 355 return *g_Game->GetView()->GetCamera(); in GetCamera()
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | area.cpp | 70 cint XMin = Max(game::GetCamera().X, 0); in SendNewDrawRequest() 71 cint YMin = Max(game::GetCamera().Y, 0); in SendNewDrawRequest() 72 cint XMax = Min(XSize, game::GetCamera().X + game::GetScreenXSize()); in SendNewDrawRequest() 73 cint YMax = Min(YSize, game::GetCamera().Y + game::GetScreenYSize()); in SendNewDrawRequest()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/scripting/ |
H A D | JSInterface_Simulation.cpp | 102 …return EntitySelection::PickEntityAtPoint(*g_Game->GetSimulation2(), *g_Game->GetView()->GetCamera… in PickEntityAtPoint() 107 …tion::PickEntitiesInRect(*g_Game->GetSimulation2(), *g_Game->GetView()->GetCamera(), x0, y0, x1, y… in PickPlayerEntitiesInRect() 112 …tion::PickEntitiesInRect(*g_Game->GetSimulation2(), *g_Game->GetView()->GetCamera(), 0, 0, g_xres,… in PickPlayerEntitiesOnScreen() 117 …ickNonGaiaEntitiesInRect(*g_Game->GetSimulation2(), *g_Game->GetView()->GetCamera(), 0, 0, g_xres,… in PickNonGaiaEntitiesOnScreen() 122 …ion::PickSimilarEntities(*g_Game->GetSimulation2(), *g_Game->GetView()->GetCamera(), templateName,… in PickSimilarPlayerEntities()
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/dports/misc/usd/USD-21.11/pxr/usd/plugin/usdAbc/testenv/ |
H A D | testUsdAbcCamera.py | 77 oldGfCam = UsdGeom.Camera(oldCam).GetCamera(frame) 78 newGfCam = UsdGeom.Camera(newCam).GetCamera(frame) 98 gfCam = UsdGeom.Camera(cam).GetCamera(1.0)
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/examples/rendering/ |
H A D | Rendering.cxx | 89 view->GetCamera().Pan(x2 - x1, y2 - y1); in mouseMove() 91 view->GetCamera().TrackballRotate(x1, y1, x2, y2); in mouseMove() 94 view->GetCamera().Zoom(y2 - y1); in mouseMove()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/ |
H A D | map_virtual_sprite.cpp | 249 if (collision_object && this == map_mode->GetCamera()) { in _SetNextPosition() 259 else if (this == map_mode->GetCamera()) in _SetNextPosition() 289 if(this == map_mode->GetCamera() && in _SetNextPosition() 310 if(this == map_mode->GetCamera()) in _SetNextPosition() 314 if(this->GetType() == ENEMY_TYPE && collision_object == map_mode->GetCamera()) { in _SetNextPosition() 342 if(this == map_mode->GetCamera()) { in _SetNextPosition()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/map/ |
H A D | map_sprites.cpp | 283 if (this == MapMode::CurrentInstance()->GetCamera() && coll_obj->GetType() == ENEMY_TYPE) { in _ResolveCollision() 286 else if (coll_obj == MapMode::CurrentInstance()->GetCamera() && this->GetType() == ENEMY_TYPE) { in _ResolveCollision() 609 …float icon_alpha = 1.0f - (fabs(ComputeXLocation() - MapMode::CurrentInstance()->GetCamera()->Comp… in Draw() 610 MapMode::CurrentInstance()->GetCamera()->ComputeYLocation())) / DIALOGUE_ICON_VISIBLE_RANGE; in Draw() 823 xdelta = ComputeXLocation() - MapMode::CurrentInstance()->GetCamera()->ComputeXLocation(); in Update() 824 ydelta = ComputeYLocation() - MapMode::CurrentInstance()->GetCamera()->ComputeYLocation(); in Update() 843 …ne->IsInsideZone(MapMode::CurrentInstance()->GetCamera()->x_position, MapMode::CurrentInstance()->… in Update()
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/dports/www/domoticz/domoticz-2020.2/main/ |
H A D | Camera.h | 42 cameraDevice* GetCamera(const uint64_t CamID); 43 cameraDevice* GetCamera(const std::string &CamID);
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H A D | Camera.cpp | 68 cameraDevice *pCamera = GetCamera(CamID); in ReloadCameraActiveDevices() 113 cameraDevice* pCamera = GetCamera(CamID); in GetCameraURL() 121 cameraDevice* pCamera = GetCamera(CamID); in GetCameraURL() 142 CCameraHandler::cameraDevice* CCameraHandler::GetCamera(const std::string &CamID) in GetCamera() function in CCameraHandler 144 return GetCamera(std::stoull(CamID)); in GetCamera() 147 CCameraHandler::cameraDevice* CCameraHandler::GetCamera(const uint64_t CamID) in GetCamera() function in CCameraHandler 251 cameraDevice *pCamera = GetCamera(CamID); in TakeSnapshot()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Scene/ |
H A D | HUDSceneNode.cpp | 45 x += (int)((pScene->GetCamera()->GetWidth()) / scale.x); in VRender() 50 y += (int)((pScene->GetCamera()->GetHeight()) / scale.y); in VRender()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Camera.cpp | 131 if (gameLocal.GetCamera() != this) { in Event_Activate() 264 if ( gameLocal.GetCamera() == this ) { in ~idCameraAnim() 482 if ( gameLocal.GetCamera() == this ) { in Stop() 630 if ( gameLocal.GetCamera() != NULL ) { in GetViewParms() 632 gameLocal.GetCamera()->GetViewParms( view ); in GetViewParms() 719 if ( ( gameLocal.GetCamera() == this ) && !threadNum ) { in Event_SetCallback()
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