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Searched refs:GetCommandProc (Results 1 – 14 of 14) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/GameInterface/Handlers/
H A DCommandHandlers.cpp41 GetCommandProc().Submit(c); in MESSAGEHANDLER()
47 GetCommandProc().Undo(); in MESSAGEHANDLER()
53 GetCommandProc().Redo(); in MESSAGEHANDLER()
59 GetCommandProc().Merge(); in MESSAGEHANDLER()
H A DGraphicsSetupHandlers.cpp107 GetCommandProc().Destroy(); in MESSAGEHANDLER()
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/
H A DTransformObject.cpp216 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnPasteEnd()
250 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnMouse()
384 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnKey()
385 ScenarioEditor::GetCommandProc().Undo(); in OnKey()
578 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnMouse()
600 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnKey()
601 ScenarioEditor::GetCommandProc().Undo(); in OnKey()
H A DFlattenElevation.cpp84 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnLeave()
H A DAlterElevation.cpp91 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnLeave()
H A DSmoothElevation.cpp92 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnLeave()
H A DPikeElevation.cpp91 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnLeave()
H A DTransformPath.cpp60 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnMouse()
H A DPaintTerrain.cpp112 ScenarioEditor::GetCommandProc().FinaliseLastCommand(); in OnLeave()
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/ScenarioEditor/
H A DScenarioEditor.cpp381 AtlasWindowCommandProc& ScenarioEditor::GetCommandProc() { return g_CommandProc; } in GetCommandProc() function in ScenarioEditor
471 GetCommandProc().SetEditMenu(menuEdit); in ScenarioEditor()
472 GetCommandProc().Initialize(); in ScenarioEditor()
639 if (event.CanVeto() && GetCommandProc().IsDirty()) in OnClose()
691 GetCommandProc().Undo(); in OnUndo()
696 GetCommandProc().Redo(); in OnRedo()
748 GetCommandProc().ClearCommands(); in OpenFile()
840 GetCommandProc().MarkAsSaved(); in OnSave()
864 GetCommandProc().MarkAsSaved(); in OnSaveAs()
889 return GetCommandProc().IsDirty() && in DiscardChangesDialog()
H A DScenarioEditor.h72 static AtlasWindowCommandProc& GetCommandProc();
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/GameInterface/
H A DCommandProc.h68 CommandProc& GetCommandProc();
H A DCommandProc.cpp37 CommandProc& GetCommandProc() in GetCommandProc() function
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/
H A DTools.h85 #define POST_COMMAND(type, data) ScenarioEditor::GetCommandProc().Submit(new WorldCommand(new Atlas…