Searched refs:GetDataVal (Results 1 – 2 of 2) sorted by relevance
255 int GetDataVal(spritetype* pSprite, int data);
748 int GetDataVal(spritetype* pSprite, int data) { in GetDataVal() function4762 pXSource->txID = GetDataVal(&sprite[pXSource->reference], i); in seqTxSendCmdAll()4822 if ((tx = GetDataVal(pSource, pXSource->sysData1)) <= 0) continue; in useSequentialTx()4834 if ((tx = GetDataVal(pSource, pXSource->sysData1++)) <= 0) continue; in useSequentialTx()6531 if ((tx = GetDataVal(&sprite[pXRedir->reference], i)) <= 0) continue; in listTx()6537 tx = GetDataVal(&sprite[pXRedir->reference], i); in listTx()