Home
last modified time | relevance | path

Searched refs:GetDebugDesc (Results 1 – 6 of 6) sorted by relevance

/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/
H A DTerrainTexEnvCombine.h48 std::string GetDebugDesc();
H A DTerrainTextureGLSL.h50 std::string GetDebugDesc();
H A DTerrainTexture.h34 virtual std::string GetDebugDesc () { return std::string();} in GetDebugDesc() function
H A DTerrainTexEnvCombine.cpp19 std::string NodeTexEnvSetup::GetDebugDesc() in GetDebugDesc() function in terrain::NodeTexEnvSetup
H A DTerrainTexture.cpp57 std::string shaderstr = p.shaderSetup ? p.shaderSetup->GetDebugDesc() : std::string("none"); in DebugOutput()
H A DTerrainTextureGLSL.cpp749 std::string NodeGLSLShader::GetDebugDesc() in GetDebugDesc() function in terrain::NodeGLSLShader