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Searched refs:GetDetectable (Results 1 – 16 of 16) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/
H A Dmainshort.cpp131 if (!object->GetDetectable()) in CreateShortcuts()
152 if ( !pObj->GetDetectable() ) continue; in CreateShortcuts()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/controls/
H A Dtarget.cpp149 if ( !target->GetDetectable() ) continue; in DetectFriendObject()
H A Dmap.cpp1192 if ( !pObj->GetDetectable() ) return; in UpdateObject()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/
H A Dobject.h207 virtual bool GetDetectable() { return true; } in GetDetectable() function
H A Dold_object.h249 bool GetDetectable() override;
H A Dobject_manager.cpp304 if ( !pObj->GetDetectable() ) continue; in RadarAll()
H A Dold_object.cpp2815 bool COldObject::GetDetectable() in GetDetectable() function in COldObject
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/auto/
H A Dautoradar.cpp276 if ( !obj->GetDetectable() ) continue; in SearchEnemy()
H A Dautotower.cpp285 if ( !obj->GetDetectable() ) continue; // inactive? in SearchTarget()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/physics/
H A Dphysics.cpp1611 if ( m_lastSoundInsect <= 0.0f && m_object->GetDetectable() ) in SoundMotor()
1630 else if ( m_object->GetDetectable() ) in SoundMotor()
1643 if ( m_object->GetDetectable() ) in SoundMotor()
1664 if ( m_object->GetDetectable() ) in SoundMotor()
1694 else if ( m_object->GetDetectable() ) in SoundMotor()
1708 if ( m_bMotor && m_object->GetDetectable() ) in SoundMotor()
1731 m_object->GetDetectable() ) in SoundMotor()
1795 if ( !m_object->GetDetectable() ) return; in WaterFrame()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dlightning.cpp311 if (!obj->GetDetectable()) continue; // inactive object? in SearchObject()
H A Dparticle.cpp3515 if (!obj->GetDetectable()) continue; // inactive? in SearchObjectGun()
3625 if (!obj->GetDetectable()) continue; // inactive? in SearchObjectRay()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/task/
H A Dtasktake.cpp539 if ( !pObj->GetDetectable() ) continue; // inactive? in IsFreeDeposeObject()
H A Dtaskmanip.cpp1230 if ( !obj->GetDetectable() ) continue; // inactive? in IsFreeDeposeObject()
H A Dtaskgoto.cpp1388 if ( !obj->GetDetectable() ) continue; in LeakSearch()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/level/
H A Drobotmain.cpp2000 if (!obj->GetDetectable()) continue; in DetectObject()
2006 if (transporter != nullptr && !transporter->GetDetectable()) continue; in DetectObject()
4077 if (!obj->GetDetectable()) continue; // inactive? in SearchNearestObject()
4300 if (!obj->GetDetectable()) continue; // inactive? in ShowDropZone()