Searched refs:GetDirectionForVector (Results 1 – 6 of 6) sorted by relevance
563 int dir = game::GetDirectionForVector(v2Diff); //if reached here, it will not fail with DIR_ERROR in SetDirectionFromRoute()
1338 game::GetDirectionForVector(Pos[ChosenIndex] - GetPos()), Flags & SADIST_HIT); in Hit()2307 …&& Hit(NearestEnemy, NearestEnemy->GetPos(), game::GetDirectionForVector(NearestEnemy->GetPos() - … in GetAICommand()
4091 game::GetDirectionForVector(NearestEnemy->GetPos() - GetPos()))) in GetAICommand()4957 game::GetDirectionForVector(NearestEnemy->GetPos() - GetPos()))) in GetAICommand()
4034 int game::GetDirectionForVector(v2 Vector) in GetDirectionForVector() function in game
1390 int Direction = game::GetDirectionForVector(MoveVector); in TryMove()
280 static int GetDirectionForVector(v2);