Searched refs:GetEdge2 (Results 1 – 12 of 12) sorted by relevance
/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/ |
H A D | qbsp.h | 339 int GetEdge2 (int v1, int v2, face_t *f);
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H A D | writebsp.c | 219 e = GetEdge2 (f->vertexnums[i], f->vertexnums[(i+1)%f->numpoints], f); in EmitFace()
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H A D | faces.c | 629 int GetEdge2 (int v1, int v2, face_t *f) in GetEdge2() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/ |
H A D | qbsp.h | 339 int GetEdge2 (int v1, int v2, face_t *f);
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H A D | writebsp.c | 219 e = GetEdge2 (f->vertexnums[i], f->vertexnums[(i+1)%f->numpoints], f); in EmitFace()
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H A D | faces.c | 629 int GetEdge2 (int v1, int v2, face_t *f) in GetEdge2() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | qbsp.h | 367 int GetEdge2( int v1, int v2, face_t *f );
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H A D | writebsp.c | 219 e = GetEdge2( f->vertexnums[i], f->vertexnums[( i + 1 ) % f->numpoints], f ); in EmitFace()
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H A D | faces.c | 635 int GetEdge2( int v1, int v2, face_t *f ){ in GetEdge2() function
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | qbsp.h | 367 int GetEdge2 (int v1, int v2, face_t *f);
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H A D | writebsp.c | 218 e = GetEdge2 (f->vertexnums[i], f->vertexnums[(i+1)%f->numpoints], f); in EmitFace()
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H A D | faces.c | 629 int GetEdge2 (int v1, int v2, face_t *f) in GetEdge2() function
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