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Searched refs:GetEdge2 (Results 1 – 12 of 12) sorted by relevance

/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/
H A Dqbsp.h339 int GetEdge2 (int v1, int v2, face_t *f);
H A Dwritebsp.c219 e = GetEdge2 (f->vertexnums[i], f->vertexnums[(i+1)%f->numpoints], f); in EmitFace()
H A Dfaces.c629 int GetEdge2 (int v1, int v2, face_t *f) in GetEdge2() function
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/
H A Dqbsp.h339 int GetEdge2 (int v1, int v2, face_t *f);
H A Dwritebsp.c219 e = GetEdge2 (f->vertexnums[i], f->vertexnums[(i+1)%f->numpoints], f); in EmitFace()
H A Dfaces.c629 int GetEdge2 (int v1, int v2, face_t *f) in GetEdge2() function
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/
H A Dqbsp.h367 int GetEdge2( int v1, int v2, face_t *f );
H A Dwritebsp.c219 e = GetEdge2( f->vertexnums[i], f->vertexnums[( i + 1 ) % f->numpoints], f ); in EmitFace()
H A Dfaces.c635 int GetEdge2( int v1, int v2, face_t *f ){ in GetEdge2() function
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/
H A Dqbsp.h367 int GetEdge2 (int v1, int v2, face_t *f);
H A Dwritebsp.c218 e = GetEdge2 (f->vertexnums[i], f->vertexnums[(i+1)%f->numpoints], f); in EmitFace()
H A Dfaces.c629 int GetEdge2 (int v1, int v2, face_t *f) in GetEdge2() function