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Searched refs:GetElementOffset (Results 1 – 25 of 34) sorted by relevance

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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DVertexBuffer.h97 …unsigned GetElementOffset(VertexElementSemantic semantic, unsigned char index = 0) const { const V…
100 …unsigned GetElementOffset(VertexElementType type, VertexElementSemantic semantic, unsigned char in…
121 …static unsigned GetElementOffset(const PODVector<VertexElement>& elements, VertexElementType type,…
H A DDrawable.cpp513 … unsigned positionOffset = VertexBuffer::GetElementOffset(*elements, TYPE_VECTOR3, SEM_POSITION); in WriteDrawablesToOBJ()
533 … unsigned normalOffset = VertexBuffer::GetElementOffset(*elements, TYPE_VECTOR3, SEM_NORMAL); in WriteDrawablesToOBJ()
557 …igned texCoordOffset = (writeLightmapUV && hasLMUV) ? VertexBuffer::GetElementOffset(*elements, TY… in WriteDrawablesToOBJ()
558 VertexBuffer::GetElementOffset(*elements, TYPE_VECTOR2, SEM_TEXCOORD, 0); in WriteDrawablesToOBJ()
H A DGeometry.cpp314 …if (!vertexData || !elements || VertexBuffer::GetElementOffset(*elements, TYPE_VECTOR3, SEM_POSITI… in GetHitDistance()
317 unsigned uvOffset = VertexBuffer::GetElementOffset(*elements, TYPE_VECTOR2, SEM_TEXCOORD); in GetHitDistance()
H A DVertexBuffer.cpp163 unsigned VertexBuffer::GetElementOffset(const PODVector<VertexElement>& elements, VertexElementType… in GetElementOffset() function in Urho3D::VertexBuffer
H A DTerrainPatch.cpp203 …if (!vertexData || !indexData || !elements || VertexBuffer::GetElementOffset(*elements, TYPE_VECTO… in DrawOcclusion()
H A DAnimatedModel.cpp1186 unsigned normalOffset = srcBuffer->GetElementOffset(SEM_NORMAL); in CopyMorphVertices()
1187 unsigned tangentOffset = srcBuffer->GetElementOffset(SEM_TANGENT); in CopyMorphVertices()
1392 unsigned normalOffset = buffer->GetElementOffset(SEM_NORMAL); in ApplyMorph()
1393 unsigned tangentOffset = buffer->GetElementOffset(SEM_TANGENT); in ApplyMorph()
H A DStaticModelGroup.cpp263 …if (!vertexData || !indexData || !elements || VertexBuffer::GetElementOffset(*elements, TYPE_VECTO… in DrawOcclusion()
H A DStaticModel.cpp218 …if (!vertexData || !indexData || !elements || VertexBuffer::GetElementOffset(*elements, TYPE_VECTO… in DrawOcclusion()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/
H A DVertexBuffer.pkg22 unsigned GetElementOffset(VertexElementSemantic semantic, unsigned char index = 0) const;
23 …unsigned GetElementOffset(VertexElementType type, VertexElementSemantic semantic, unsigned char in…
/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DdrawItem.cpp61 return shaderBAR->GetElementOffset(); in _GetElementOffsetsHash()
H A DflatNormals.cpp288 uniform.vertexOffset = vertexRange->GetElementOffset(); in Execute()
290 uniform.elementOffset = range->GetElementOffset(); in Execute()
292 uniform.topologyOffset = topologyRange->GetElementOffset(); in Execute()
H A DimmediateDrawBatch.cpp126 return range? range->GetElementOffset() : 0; in _GetElementOffset()
410 vertexOffset = vertexBar->GetElementOffset(); in ExecuteDraw()
421 int firstIndex = indexBar ? indexBar->GetElementOffset() * numIndicesPerPrimitive : 0; in ExecuteDraw()
H A DsmoothNormals.cpp241 uniform.vertexOffset = range->GetElementOffset(); in Execute()
243 uniform.adjacencyOffset = adjacencyRange->GetElementOffset(); in Execute()
H A Dquadrangulate.cpp564 uniform.vertexOffset = range->GetElementOffset(); in Execute()
567 uniform.quadInfoOffset = quadrangulateTableRange->GetElementOffset(); in Execute()
H A DvboMemoryManager.h135 int GetElementOffset() const override { in GetElementOffset() function
H A DvboSimpleMemoryManager.h129 int GetElementOffset() const override { in GetElementOffset() function
H A DdispatchBuffer.cpp88 int GetElementOffset() const override { in GetElementOffset() function in Hd_DispatchBufferArrayRange
H A DinterleavedMemoryManager.h104 int GetElementOffset() const override { in GetElementOffset() function
H A Dsubdivision.cpp1794 size_t const elementOffset = primvarRange->GetElementOffset(); in _EvalStencilsGPU()
1876 uniform.sizesBase = perPointRange->GetElementOffset(); in _EvalStencilsGPU()
1877 uniform.offsetsBase = perPointRange->GetElementOffset(); in _EvalStencilsGPU()
1878 uniform.indicesBase = perIndexRange->GetElementOffset(); in _EvalStencilsGPU()
1879 uniform.weightsBase = perIndexRange->GetElementOffset(); in _EvalStencilsGPU()
H A DindirectDrawBatch.cpp224 return range? range->GetElementOffset() : 0; in _GetElementOffset()
453 vertexOffset = vertexBar->GetElementOffset(); in _CompileBatch()
484 indexBar->GetElementOffset() * numIndicesPerPrimitive : 0; in _CompileBatch()
H A DprimUtils.cpp507 curRange->GetElementOffset() != newRange->GetElementOffset(); in HdStUpdateDrawItemBAR()
H A DextCompGpuComputation.cpp139 _uniforms.push_back(outputBar->GetElementOffset()); in Execute()
/dports/misc/usd/USD-21.11/pxr/imaging/hd/
H A DbufferArrayRange.h90 virtual int GetElementOffset() const = 0;
H A DdrawItem.cpp46 return bar->GetElementOffset(); in _GetElementOffset()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Physics/
H A DCollisionShape.cpp109 …if (!vertexData || !indexData || !elements || VertexBuffer::GetElementOffset(*elements, TYPE_VECTO… in TriangleMeshInterface()
240 … if (!vertexData || VertexBuffer::GetElementOffset(*elements, TYPE_VECTOR3, SEM_POSITION) != 0) in ConvexData()

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