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Searched refs:GetEventSupervisor (Results 1 – 25 of 69) sorted by relevance

123

/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_dialogue_supervisor.cpp165 map_mode->GetEventSupervisor()->StartEvent(event_id); in EndDialogue()
259 if(!line_event.empty() && !map_mode->GetEventSupervisor()->IsEventActive(line_event)) { in _BeginLine()
260 map_mode->GetEventSupervisor()->StartEvent(line_event); in _BeginLine()
317 MapMode::CurrentInstance()->GetEventSupervisor()->StartEvent(line_event); in _EndLine()
324 MapMode::CurrentInstance()->GetEventSupervisor()->StartEvent(selected_event); in _EndLine()
H A Dmap_events.cpp59 vt_map::private_map::EventSupervisor* event_sup = map_mode->GetEventSupervisor(); in MapEvent()
318 EventSupervisor* events = MapMode::CurrentInstance()->GetEventSupervisor(); in _Start()
432 EventSupervisor *event_supervisor = MapMode::CurrentInstance()->GetEventSupervisor(); in _Start()
643 if(MapMode::CurrentInstance()->GetEventSupervisor()->IsEventActive(GetEventID())) { in SetDestination()
658 if(MapMode::CurrentInstance()->GetEventSupervisor()->IsEventActive(GetEventID())) { in SetDestination()
917 MapMode::CurrentInstance()->GetEventSupervisor()->StartEvent(event); in _Start()
H A Dmap_mode.h232 private_map::EventSupervisor* GetEventSupervisor() const { in GetEventSupervisor() function
/dports/games/valyriatear/ValyriaTear-1.1.0/data/debug/subscripts/
H A Daudio_test.lua26 EventManager = Map:GetEventSupervisor();
H A Dsprite_test.lua30 EventManager = Map:GetEventSupervisor();
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/overworld/present/
H A Ddev_overworld_script.lua29 EventManager = Map:GetEventSupervisor();
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/layna_village/
H A Dlayna_village_center_sophia_house_script.lua27 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_kalya_house_path_small_house_script.lua27 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_south_entrance_left_house_script.lua27 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_south_entrance_right_house_script.lua27 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_riverbank_house_script.lua27 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_center_shop_script.lua30 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_kalya_house_exterior_script.lua26 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_bronanns_home_first_floor_script.lua31 EventManager = Map:GetEventSupervisor();
H A Dlayna_village_south_entrance_script.lua27 EventManager = Map:GetEventSupervisor();
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/
H A Dintroduction.lua28 EventManager = Map:GetEventSupervisor();
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/
H A Dmap_trigger.cpp126 EventSupervisor* event_supervisor = MapMode::CurrentInstance()->GetEventSupervisor(); in SetState()
H A Dmap_treasure.cpp124 EventSupervisor* event_manager = mm->GetEventSupervisor(); in Update()
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap.h169 private_map::EventSupervisor* GetEventSupervisor() const in GetEventSupervisor() function
H A Dmap_dialogue.cpp518 …MapMode::CurrentInstance()->GetEventSupervisor()->StartEvent(_current_options->_events[selected_op… in _UpdateOptions()
553 …MapMode::CurrentInstance()->GetEventSupervisor()->StartEvent(_current_dialogue->GetCurrentEvent()); in _FinishLine()
H A Dmap_sprites.cpp260 MapMode::CurrentInstance()->GetEventSupervisor()->PauseEvent(control_event->GetEventID()); in SaveState()
274 MapMode::CurrentInstance()->GetEventSupervisor()->ResumeEvent(control_event->GetEventID()); in RestoreState()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/
H A Dmap_virtual_sprite.cpp551 MapMode::CurrentInstance()->GetEventSupervisor()->PauseAllEvents(this); in SaveState()
563 MapMode::CurrentInstance()->GetEventSupervisor()->ResumeAllEvents(this); in RestoreState()
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/
H A Dmt_elbrus_shrine8_script.lua29 EventManager = Map:GetEventSupervisor();
H A Dmt_elbrus_shrine_2nd_s1_script.lua30 EventManager = Map:GetEventSupervisor();
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_dialogues/
H A Dmap_sprite_dialogue.cpp219 if(MapMode::CurrentInstance()->GetEventSupervisor()->GetEvent(*it) == nullptr) { in Validate()

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