Searched refs:GetFadeInGain (Results 1 – 2 of 2) sorted by relevance
106 float GetFadeInGain() { return static_cast<float> ( iFadeInCnt ) / iFadeInCntMax; } in GetFadeInGain() function
1020 vecvecfGains[iChanCnt][j] *= vecChannels[vecChanIDsCurConChan[j]].GetFadeInGain(); in DecodeReceiveData()1026 vecvecfGains[iChanCnt][j] *= vecChannels[iCurChanID].GetFadeInGain(); in DecodeReceiveData()