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Searched refs:GetFallBackPos (Results 1 – 3 of 3) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/AAI/
H A DAAIExecute.h94 void GetFallBackPos(float3 *pos, int unit_id, float max_weapon_range) const;
H A DAAIGroup.cpp300 ai->Getexecute()->GetFallBackPos(&pos, unit->x, range); in Update()
H A DAAIExecute.cpp3272 GetFallBackPos(&pos, unit_id, max_weapon_range); in CheckFallBack()
3291 void AAIExecute::GetFallBackPos(float3 *pos, int unit_id, float max_weapon_range) const in GetFallBackPos() function in AAIExecute