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Searched refs:GetFlashColor (Results 1 – 12 of 12) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_screen.h72 Color GetFlashColor() const;
239 inline Color Game_Screen::GetFlashColor() const { in GetFlashColor() function
H A Dscreen.cpp33 auto flash_color = Main_Data::game_screen->GetFlashColor(); in Draw()
H A Dsprite_enemy.cpp121 SetFlashEffect(enemy->GetFlashColor()); in Draw()
H A Dgame_battler.h885 Color GetFlashColor() const;
938 inline Color Game_Battler::GetFlashColor() const { in GetFlashColor() function
H A Dsprite_weapon.cpp143 SetFlashEffect(battler->GetFlashColor()); in Draw()
H A Dsprite_character.cpp68 SetFlashEffect(character->GetFlashColor()); in Update()
H A Dbattle_animation.cpp76 SetFlashEffect(Main_Data::game_screen->GetFlashColor()); in Update()
333 SetFlashEffect(battler->GetFlashColor()); in Draw()
H A Dsprite_picture.cpp142 SetFlashEffect(Main_Data::game_screen->GetFlashColor()); in Draw()
H A Dgame_character.h323 Color GetFlashColor() const;
1073 inline Color Game_Character::GetFlashColor() const { in GetFlashColor() function
H A Dsprite_actor.cpp283 SetFlashEffect(battler->GetFlashColor()); in Draw()
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_character_flash.cpp19 REQUIRE_EQ(ch.GetFlashColor(), color); in testChar()
H A Dgame_character.cpp112 REQUIRE_EQ(ch.GetFlashColor(), Color()); in testInit()