Home
last modified time | relevance | path

Searched refs:GetForce2 (Results 1 – 5 of 5) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_arena.h92 Force & GetForce2( void );
H A Dbattle_main.cpp268 arena.GetForce2().SyncArmyCount(); in Loader()
H A Dbattle_arena.cpp1235 Battle::Force & Battle::Arena::GetForce2( void ) in GetForce2() function in Battle::Arena
H A Dbattle_troop.cpp1749 return GetArena()->GetForce2().GetControl(); in GetCurrentControl()
H A Dbattle_interface.cpp1381 switch ( arena.GetForce2().GetColor() ) { in RedrawOpponentsFlags()
2413 if ( arena.GetCurrentColor() == arena.GetForce2().GetColor() ) { in HumanBattleTurn()
4879 return arena.GetForce2().animateIdleUnits() || redrawNeeded; in IdleTroopsAnimation()
4888 arena.GetForce2().resetIdleAnimation(); in ResetIdleTroopAnimation()