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Searched refs:GetFrameTransform (Results 1 – 5 of 5) sorted by relevance

/dports/games/pioneer/pioneer-20210723/src/
H A DFrame.h131 static void GetFrameTransform(FrameId fFrom, FrameId fTo, matrix4x4d &m);
H A DWorldView.cpp209 Frame::GetFrameTransform(playerFrameId, camFrameId, trans); in Update()
222 Frame::GetFrameTransform(playerFrameId, camFrameId, trans); in Update()
H A DCamera.cpp222 Frame::GetFrameTransform(rootFrameId, camFrameId, trans2bg); in Draw()
H A DSfx.cpp244 Frame::GetFrameTransform(fId, camFrameId, ftran); in RenderAll()
H A DFrame.cpp460 void Frame::GetFrameTransform(const FrameId fFromId, const FrameId fToId, matrix4x4d &m) in GetFrameTransform() function in Frame