Searched refs:GetFrameTransform (Results 1 – 5 of 5) sorted by relevance
/dports/games/pioneer/pioneer-20210723/src/ |
H A D | Frame.h | 131 static void GetFrameTransform(FrameId fFrom, FrameId fTo, matrix4x4d &m);
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H A D | WorldView.cpp | 209 Frame::GetFrameTransform(playerFrameId, camFrameId, trans); in Update() 222 Frame::GetFrameTransform(playerFrameId, camFrameId, trans); in Update()
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H A D | Camera.cpp | 222 Frame::GetFrameTransform(rootFrameId, camFrameId, trans2bg); in Draw()
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H A D | Sfx.cpp | 244 Frame::GetFrameTransform(fId, camFrameId, ftran); in RenderAll()
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H A D | Frame.cpp | 460 void Frame::GetFrameTransform(const FrameId fFromId, const FrameId fToId, matrix4x4d &m) in GetFrameTransform() function in Frame
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