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Searched refs:GetGUIName (Results 1 – 15 of 15) sorted by relevance

/dports/devel/codeblocks/codeblocks-20.03/src/src/
H A Ddebuggersettingsdlg.cpp83 …treebook->AddPage(new DebuggerSettingsPanel(m_treebook, this, it->first), it->first->GetGUIName()); in BEGIN_EVENT_TABLE()
94 conf.pluginGUIName = it->first->GetGUIName(); in BEGIN_EVENT_TABLE()
211 conf.pluginGUIName = plugin->GetGUIName(); in CreateConfig()
H A Ddebuggermenu.cpp379 menu->AppendRadioItem(id, it->first->GetGUIName() + wxT(": ") + (*itConf)->GetName()); in RebuildMenus()
525 configName = it->first->GetGUIName() + wxT(":") + config.GetName(); in LogActiveConfig()
H A Dbreakpointsdlg.cpp149 m_breakpoints.push_back(Item(bp, dbg->first, dbg->first->GetGUIName())); in Reload()
H A Dapp.cpp1425 p->GetGUIName().wx_str())); in AttachDebugger()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/
H A DInputConfig.h41 std::string GetGUIName() const { return m_gui_name; } in GetGUIName() function
/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4PlayerControl.h71 const char *GetGUIName() const { return sGUIName.getData(); } in GetGUIName() function
210 const char *GetGUIName(const C4PlayerControlDefs &defs) const;
258 const char *GetGUIName() const { return sGUIName.getData(); } in GetGUIName() function
H A DC4PlayerControl.cpp440 const char *C4PlayerControlAssignment::GetGUIName(const C4PlayerControlDefs &defs) const in GetGUIName() function in C4PlayerControlAssignment
451 if (def) return def->GetGUIName(); in GetGUIName()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/DolphinQt/Config/Graphics/
H A DPostProcessingConfigWindow.h40 const std::string& GetGUIName() const noexcept;
H A DPostProcessingConfigWindow.cpp102 m_tabs->addTab(tab, QString::fromStdString(it->GetGUIName())); in Create()
192 const std::string& PostProcessingConfigWindow::ConfigGroup::GetGUIName() const noexcept in GetGUIName() function in PostProcessingConfigWindow::ConfigGroup
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4StartupOptionsDlg.cpp178 …result_string.Take(FormatString(LoadResStr("IDS_MSG_PRESSBTN"), assignment->GetGUIName(Game.Player… in GetDlgMessage()
180 …result_string.Take(FormatString(LoadResStr("IDS_MSG_PRESSKEY"), assignment->GetGUIName(Game.Player… in GetDlgMessage()
324 const char *gui_name = assignment->GetGUIName(Game.PlayerControlDefs); in ListItem()
367 const char *gui_name = assignment->GetGUIName(Game.PlayerControlDefs); in SetAssignmentSet()
421 const char *gui_name = other_assignment->GetGUIName(Game.PlayerControlDefs); in SetUserKey()
464 pBtn->SetText(assignment_set->GetGUIName()); in ControlConfigArea()
H A DC4StartupPlrSelDlg.cpp1486 ctrl_name_lbl->SetText(control_set->GetGUIName()); in UpdatePlayerControl()
/dports/devel/codeblocks/codeblocks-20.03/src/sdk/
H A Dcbplugin.cpp576 perspectiveName = GetGUIName(); in SwitchToDebuggingLayout()
579 perspectiveName = GetGUIName() + wxT(":") + config.GetName(); in SwitchToDebuggingLayout()
H A Ddebuggermanager.cpp756 const wxString &guiName=plugin->GetGUIName(); in RegisterDebugger()
/dports/devel/codeblocks/codeblocks-20.03/src/include/
H A Dcbplugin.h644 wxString GetGUIName() const { return m_guiName; } in GetGUIName() function
/dports/devel/codeblocks/codeblocks-20.03/src/plugins/compilergcc/
H A Dcompileroptionsdlg.cpp499 … int index = cmbDebugger->Append(it->first->GetGUIName() + wxT(" : ") + (*itConf)->GetName(), in DoFillCompilerPrograms()