/dports/devel/codeblocks/codeblocks-20.03/src/src/ |
H A D | debuggersettingsdlg.cpp | 83 …treebook->AddPage(new DebuggerSettingsPanel(m_treebook, this, it->first), it->first->GetGUIName()); in BEGIN_EVENT_TABLE() 94 conf.pluginGUIName = it->first->GetGUIName(); in BEGIN_EVENT_TABLE() 211 conf.pluginGUIName = plugin->GetGUIName(); in CreateConfig()
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H A D | debuggermenu.cpp | 379 menu->AppendRadioItem(id, it->first->GetGUIName() + wxT(": ") + (*itConf)->GetName()); in RebuildMenus() 525 configName = it->first->GetGUIName() + wxT(":") + config.GetName(); in LogActiveConfig()
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H A D | breakpointsdlg.cpp | 149 m_breakpoints.push_back(Item(bp, dbg->first, dbg->first->GetGUIName())); in Reload()
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H A D | app.cpp | 1425 p->GetGUIName().wx_str())); in AttachDebugger()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ |
H A D | InputConfig.h | 41 std::string GetGUIName() const { return m_gui_name; } in GetGUIName() function
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/dports/games/openclonk/openclonk-release-8.1-src/src/control/ |
H A D | C4PlayerControl.h | 71 const char *GetGUIName() const { return sGUIName.getData(); } in GetGUIName() function 210 const char *GetGUIName(const C4PlayerControlDefs &defs) const; 258 const char *GetGUIName() const { return sGUIName.getData(); } in GetGUIName() function
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H A D | C4PlayerControl.cpp | 440 const char *C4PlayerControlAssignment::GetGUIName(const C4PlayerControlDefs &defs) const in GetGUIName() function in C4PlayerControlAssignment 451 if (def) return def->GetGUIName(); in GetGUIName()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/DolphinQt/Config/Graphics/ |
H A D | PostProcessingConfigWindow.h | 40 const std::string& GetGUIName() const noexcept;
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H A D | PostProcessingConfigWindow.cpp | 102 m_tabs->addTab(tab, QString::fromStdString(it->GetGUIName())); in Create() 192 const std::string& PostProcessingConfigWindow::ConfigGroup::GetGUIName() const noexcept in GetGUIName() function in PostProcessingConfigWindow::ConfigGroup
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/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4StartupOptionsDlg.cpp | 178 …result_string.Take(FormatString(LoadResStr("IDS_MSG_PRESSBTN"), assignment->GetGUIName(Game.Player… in GetDlgMessage() 180 …result_string.Take(FormatString(LoadResStr("IDS_MSG_PRESSKEY"), assignment->GetGUIName(Game.Player… in GetDlgMessage() 324 const char *gui_name = assignment->GetGUIName(Game.PlayerControlDefs); in ListItem() 367 const char *gui_name = assignment->GetGUIName(Game.PlayerControlDefs); in SetAssignmentSet() 421 const char *gui_name = other_assignment->GetGUIName(Game.PlayerControlDefs); in SetUserKey() 464 pBtn->SetText(assignment_set->GetGUIName()); in ControlConfigArea()
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H A D | C4StartupPlrSelDlg.cpp | 1486 ctrl_name_lbl->SetText(control_set->GetGUIName()); in UpdatePlayerControl()
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/dports/devel/codeblocks/codeblocks-20.03/src/sdk/ |
H A D | cbplugin.cpp | 576 perspectiveName = GetGUIName(); in SwitchToDebuggingLayout() 579 perspectiveName = GetGUIName() + wxT(":") + config.GetName(); in SwitchToDebuggingLayout()
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H A D | debuggermanager.cpp | 756 const wxString &guiName=plugin->GetGUIName(); in RegisterDebugger()
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/dports/devel/codeblocks/codeblocks-20.03/src/include/ |
H A D | cbplugin.h | 644 wxString GetGUIName() const { return m_guiName; } in GetGUIName() function
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/dports/devel/codeblocks/codeblocks-20.03/src/plugins/compilergcc/ |
H A D | compileroptionsdlg.cpp | 499 … int index = cmbDebugger->Append(it->first->GetGUIName() + wxT(" : ") + (*itConf)->GetName(), in DoFillCompilerPrograms()
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