Searched refs:GetIndustrySpec (Results 1 – 15 of 15) sorted by relevance
25 return ::GetIndustrySpec(industry_type)->enabled; in IsValidIndustryType()32 return ::GetIndustrySpec(industry_type)->IsRawIndustry(); in IsRawIndustry()39 return ::GetIndustrySpec(industry_type)->IsProcessingIndustry(); in IsProcessingIndustry()47 return (::GetIndustrySpec(industry_type)->behaviour & INDUSTRYBEH_DONT_INCR_PROD) == 0; in ProductionCanIncrease()55 return ::GetIndustrySpec(industry_type)->GetConstructionCost(); in GetConstructionCost()62 return GetString(::GetIndustrySpec(industry_type)->name); in GetName()69 const IndustrySpec *ins = ::GetIndustrySpec(industry_type); in GetProducedCargo()83 const IndustrySpec *ins = ::GetIndustrySpec(industry_type); in GetAcceptedCargo()100 if (!::GetIndustrySpec(industry_type)->IsRawIndustry()) return true; in CanBuildIndustry()111 if (!deity && !::GetIndustrySpec(industry_type)->IsRawIndustry()) return false; in CanProspectIndustry()[all …]
173 …return (::GetIndustrySpec(::Industry::Get(industry_id)->type)->behaviour & INDUSTRYBEH_BUILT_ONWAT… in IsBuiltOnWater()180 …return (::GetIndustrySpec(::Industry::Get(industry_id)->type)->behaviour & INDUSTRYBEH_AI_AIRSHIP_… in HasHeliport()202 …return (::GetIndustrySpec(::Industry::Get(industry_id)->type)->behaviour & INDUSTRYBEH_AI_AIRSHIP_… in HasDock()
127 GrfID = GetIndustrySpec(current->type)->grf_prop.grffile->grfid; in GetCountAndDistanceOfClosestInstance()189 …case 0x8B: return GetClosestWaterDistance(this->tile, (GetIndustrySpec(this->industry->type)->beha… in GetVariable()199 const IndustrySpec *indspec = GetIndustrySpec(this->type); in GetVariable()436 const IndustrySpec *indsp = GetIndustrySpec(this->industry->type); in StorePSA()452 const IndustrySpec *indspec = GetIndustrySpec(type); in GetGrffile()472 this->root_spritegroup = GetIndustrySpec(type)->grf_prop.spritegroup[0]; in IndustriesResolverObject()508 return GetIndustrySpec(this->industries_scope.type)->grf_prop.local_id; in GetDebugID()540 const IndustrySpec *indspec = GetIndustrySpec(type); in CheckIfCallBackAllowsCreation()571 const IndustrySpec *indspec = GetIndustrySpec(type); in GetIndustryProbabilityCallback()604 const IndustrySpec *spec = GetIndustrySpec(ind->type); in IndustryProductionCallback()[all …]
193 const IndustrySpec *indsp1 = GetIndustrySpec(a); in IndustryTypeNameSorter()196 const IndustrySpec *indsp2 = GetIndustrySpec(b); in IndustryTypeNameSorter()233 const IndustrySpec *indsp = GetIndustrySpec(indtype); in CcBuildIndustry()306 const IndustrySpec *indsp = GetIndustrySpec(ind); in SetupArrays()787 const IndustrySpec *is = GetIndustrySpec(i->type); in IsProductionAlterable()865 const IndustrySpec *ind = GetIndustrySpec(i->type); in DrawInfo()2532 const IndustrySpec *indsp = GetIndustrySpec(it); in OnInit()2675 const IndustrySpec *indsp = GetIndustrySpec(it); in CountMatchingAcceptingIndustries()2693 const IndustrySpec *indsp = GetIndustrySpec(it); in CountMatchingProducingIndustries()2799 const IndustrySpec *indsp = GetIndustrySpec(it); in ComputeIndustryDisplay()[all …]
121 const IndustrySpec *GetIndustrySpec(IndustryType thistype) in GetIndustrySpec() function482 const IndustrySpec *is = GetIndustrySpec(i->type); in GetTileDesc_Industry()1132 const IndustrySpec *indsp = GetIndustrySpec(i->type); in ProduceIndustryGoods()1635 const IndustrySpec *indspec = GetIndustrySpec(type); in CheckIfFarEnoughFromConflictingIndustry()1727 const IndustrySpec *indspec = GetIndustrySpec(type); in DoCreateNewIndustry()1990 const IndustrySpec *indspec = GetIndustrySpec(it); in CmdBuildIndustry()2136 const IndustrySpec *indspec = GetIndustrySpec(type); in CreateNewIndustry()2155 const IndustrySpec *ind_spc = GetIndustrySpec(it); in GetScaledIndustryGenerationProbability()2186 const IndustrySpec *ind_spc = GetIndustrySpec(it); in GetIndustryGamePlayProbability()2541 const IndustrySpec *indspec = GetIndustrySpec(type); in CheckIndustryCloseDownProtection()[all …]
212 const IndustrySpec *is = GetIndustrySpec(src_industry); in GetAiPurchaseCallbackResult()218 const IndustrySpec *is = GetIndustrySpec(dst_industry); in GetAiPurchaseCallbackResult()
176 const IndustrySpec *GetIndustrySpec(IndustryType thistype); ///< Array of industries data
474 if (GetIndustrySpec(Industry::Get(ind)->type)->behaviour & industry_flag) { in DisasterTick_Aircraft()751 if ((GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_AIRPLANE_ATTACKS) && in Disaster_Airplane_Init()777 if ((GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_CHOPPER_ATTACKS) && in Disaster_Helicopter_Init()862 if ((GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_CAN_SUBSIDENCE) && --index < 0) { in Disaster_CoalMine_Init()
1387 …buff = FormatString(buff, GetStringPtr(GetIndustrySpec(i->type)->name), &tmp_params, last, next_su… in FormatString()1390 int64 args_array[2] = {i->town->index, GetIndustrySpec(i->type)->name}; in FormatString()1436 const IndustrySpec *indsp = GetIndustrySpec(st->indtype); in FormatString()
163 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_EXTRACTIVE) == 0) return false; in CMSAMine()230 if (GetIndustrySpec(indtype)->station_name == STR_UNDEFINED) return false; in FindNearIndustryName()259 StringID name = GetIndustrySpec(s->indtype)->station_name; in GenerateStationName()263 const IndustrySpec *indsp = GetIndustrySpec(it); in GenerateStationName()284 const IndustrySpec *indsp = GetIndustrySpec(indtype); in GenerateStationName()3220 const IndustrySpec *is = GetIndustrySpec(i->type); in GetTileDesc_Station()
233 const IndustrySpec *inds = GetIndustrySpec(id); in AddEntityID()
175 const IndustrySpec *indsp = GetIndustrySpec(ind); in BuildIndustriesLegend()778 return GetIndustrySpec(type)->map_colour * 0x01010101; in GetTileColours()
1139 const IndustrySpec *indspec = GetIndustrySpec(i->type); in TriggerIndustryProduction()
359 …bool IsInspectable(uint index) const override { return GetIndustrySpec(Industry::Get(index)… in IsInspectable()362 …const void *GetSpec(uint index) const override { return GetIndustrySpec(Industry::Get(index)… in GetSpec()364 …ex) const override { return (this->IsInspectable(index)) ? GetIndustrySpec(Industry::Get… in GetGRFID()
1452 if (GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_PLANT_ON_BUILT) { in AfterLoadGame()1698 const IndustrySpec *indsp = GetIndustrySpec(i->type); in AfterLoadGame()1931 if ((GetIndustrySpec(GetIndustryType(t))->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0) { in AfterLoadGame()