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Searched refs:GetMapFrame (Results 1 – 8 of 8) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/
H A Dmap_sound.cpp108 const MapFrame& frame = mm->GetMapFrame(); in UpdateVolume()
H A Dmap_light.cpp95 const MapFrame &frame = mm->GetMapFrame(); in _UpdateLightAngle()
H A Dmap_object.cpp81 if(!GetGridImageRectangle().IntersectsWith(MM->GetMapFrame().screen_edges)) in ShouldDraw()
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap.h178 const private_map::MapFrame& GetMapFrame() const in GetMapFrame() function
H A Dmap_objects.cpp79 …if (MapRectangle::CheckIntersection(img_rect, MapMode::CurrentInstance()->GetMapFrame().screen_edg… in ShouldDraw()
98 …x_pos - MapMode::CurrentInstance()->GetMapFrame().screen_edges.left, y_pos - MapMode::CurrentInsta… in ShouldDraw()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_mode.h248 const private_map::MapFrame& GetMapFrame() const { in GetMapFrame() function
H A Dmap_zones.cpp157 if (!section.IntersectsWith(map_mode->GetMapFrame().screen_edges)) in _ShouldDraw()
/dports/databases/grass7/grass-7.8.6/gui/wxpython/mapdisp/
H A Dmain.py599 def GetMapFrame(self): member in MapApp