/dports/misc/openmvg/openMVG-2.0/src/openMVG/image/ |
H A D | image_concat.hpp | 35 Out.block( 0, 0, imageA.Height(), imageA.Width() ) = imageA.GetMat(); in ConcatH() 37 Out.block( 0, imageA.Width(), imageB.Height(), imageB.Width() ) = imageB.GetMat(); in ConcatH() 59 Out.block( 0, 0, imageA.Height(), imageA.Width() ) = imageA.GetMat(); in ConcatV() 63 Out.block( imageA.Height(), 0, imageB.Height(), imageB.Width() ) = imageB.GetMat(); in ConcatV()
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H A D | image_io.hpp | 479 const unsigned char * ptr = ( unsigned char* )( im.GetMat().data() ); in WriteImage() 498 const unsigned char * ptr = ( unsigned char* )( im.GetMat().data() ); in WriteJpg()
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H A D | image_test.cpp | 44 matrix = imaGray.GetMat(); in TEST()
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H A D | image_container.hpp | 188 inline const Base& GetMat() const in GetMat() function in openMVG::image::Image
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H A D | image_integral_test.cpp | 105 EXPECT_EQ(image.GetMat().block(left_corner.y(), in TEST()
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H A D | image_convolution.hpp | 291 SeparableConvolution2d( img.GetMat(), horiz_k_cast, vert_k_cast, &out ); in ImageSeparableConvolution()
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/dports/misc/openmvg/openMVG-2.0/src/openMVG/color_harmonization/ |
H A D | selection_VLDSegment.hpp | 56 image::Image<float> imgA ( imageL.GetMat().cast<float>() ); in computeMask() 57 image::Image<float> imgB(imageR.GetMat().cast<float>()); in computeMask()
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/dports/misc/openmvg/openMVG-2.0/src/software/SfM/ |
H A D | main_ComputeFeatures_OpenCV.cpp | 105 cv::eigen2cv(image.GetMat(), img); in Describe_AKAZE_OCV() 109 cv::eigen2cv(mask->GetMat(), m_mask); in Describe_AKAZE_OCV() 207 cv::eigen2cv(image.GetMat(), img); in Describe_SIFT_OPENCV() 212 cv::eigen2cv(mask->GetMat(), m_mask); in Describe_SIFT_OPENCV()
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/dports/misc/openmvg/openMVG-2.0/src/software/VO/ |
H A D | Tracker_opencv_klt.hpp | 42 cv::eigen2cv(ima.GetMat(), current_img_); in track() 79 cv::eigen2cv(ima.GetMat(), current_img); in detect()
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/dports/misc/openmvg/openMVG-2.0/src/openMVG/features/sift/ |
H A D | sift_test.cpp | 34 image = in.GetMat().cast<float>(); in TEST() 74 const image::Image<float> image(in.GetMat().cast<float>()/255.0f); in TEST()
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H A D | SIFT_Anatomy_Image_Describer.hpp | 127 const image::Image<float> If(image.GetMat().cast<float>()/255.0f); in Describe_SIFT_Anatomy()
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/dports/games/opencity/opencity-0.0.6.5stable/src/model/ |
H A D | ac3dsurface.h | 78 GetMat() const;
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H A D | ac3dsurface.cpp | 68 AC3DSurface::GetMat() const in GetMat() function in AC3D::AC3DSurface
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H A D | modelloader.cpp | 351 mat = vMaterial[ vpSurface[pos]->GetMat() ]; in _AC3DVertexToGL()
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/dports/misc/openmvg/openMVG-2.0/src/openMVG_Samples/features_kvld_filter/ |
H A D | kvld_filter.cpp | 160 Image<float> imgA (imageL.GetMat().cast<float>()); in main() 161 Image<float> imgB (imageR.GetMat().cast<float>()); in main()
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/dports/games/openclonk/openclonk-release-8.1-src/src/mape/cpp-handles/ |
H A D | landscape-handle.cpp | 48 int32_t C4Landscape::GetMat(int32_t x, int32_t y) const { return p->Pix2Mat[GetPix(x, y)]; } in GetMat() function in C4Landscape
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/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/ |
H A D | C4Landscape.h | 109 int32_t GetMat(int32_t x, int32_t y) const; 221 return ::Landscape.GetMat(x, y); in GBackMat()
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H A D | C4Landscape.cpp | 709 int32_t mat = d->GetMat(tx, ty); in DigFreePixNoInstability() 721 int32_t mat = d->GetMat(tx, ty); in DigFreePix() 735 int32_t mat = d->GetMat(tx, ty); in BlastFreePix() 755 int32_t mat = d->GetMat(tx, ty); in ShakeFreePix() 892 int32_t mat = GetMat(tx, ty); in CheckInstability() 955 int32_t mat = GetMat(fx, fy); in ExtractMaterial() 1052 omat = GetMat(tx, ty); in InsertDeadMaterial() 1082 int32_t mat = GetMat(x, y); in Incinerate() 3343 while (GetMat(x, y - 1) == mat) --y; in FindMatTop() 3352 if (GetMat(x - cslide, y) != mat) fLeft = false; in FindMatTop() [all …]
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/dports/misc/openmvg/openMVG-2.0/src/nonFree/sift/ |
H A D | SIFT_describer.hpp | 148 const image::Image<float> If(image.GetMat().cast<float>()); in DescribeSIFT()
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/dports/science/mbdyn/mbdyn-1.7.3/libraries/libmbmath/ |
H A D | matvec6.h | 336 Mat3x3 GetMat(unsigned short int i, unsigned short int j) { in GetMat() function 357 inline const Mat3x3& GetMat(unsigned short int i, in GetMat() function
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/dports/science/qiskit-aer/qiskit-aer-0.5.2/src/framework/ |
H A D | matrix.hpp | 251 T *GetMat() const; // gives you the address of element 0 then *(c+i) gives you 507 template <class T> inline T *matrix<T>::GetMat() const { in GetMat() function in matrix
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/dports/misc/openmvg/openMVG-2.0/src/openMVG/features/akaze/ |
H A D | AKAZE.cpp | 210 in_ = in.GetMat().cast<float>() / 255.f; in AKAZE()
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/dports/games/openclonk/openclonk-release-8.1-src/src/editor/ |
H A D | C4EditCursor.cpp | 317 …MatValid(::Landscape.GetMat(X,Y)) ? ::MaterialMap.Map[::Landscape.GetMat(X,Y)].Name : LoadResStr("… in UpdateStatusBar()
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