Searched refs:GetMaxAnisotropy (Results 1 – 13 of 13) sorted by relevance
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/ |
H A D | gl_sampler_cache.cpp | 38 glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy()); in CreateSampler() 40 glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy()); in CreateSampler()
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_vulkan/ |
H A D | vk_sampler_cache.cpp | 67 static_cast<VkBool32>(tsc.GetMaxAnisotropy() > 1.0f ? VK_TRUE : VK_FALSE), in CreateSampler() 68 .maxAnisotropy = tsc.GetMaxAnisotropy(), in CreateSampler()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/opengl/ |
H A D | GLTexture2D.cpp | 95 if(renderer->GetMaxAnisotropy() != 1.f) { in Upload() 96 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, renderer->GetMaxAnisotropy()); in Upload()
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H A D | OpenGLRenderer.h | 88 inline float GetMaxAnisotropy() const { return maximumAnisotropy; } in GetMaxAnisotropy() function
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/textures/ |
H A D | texture.cpp | 76 float TSCEntry::GetMaxAnisotropy() const noexcept { in GetMaxAnisotropy() function in Tegra::Texture::TSCEntry
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H A D | texture.h | 355 float GetMaxAnisotropy() const noexcept;
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/d3d9/ |
H A D | D3D9Renderer.h | 79 float GetMaxAnisotropy() const;
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H A D | D3D9Renderer.cpp | 449 float D3D9Renderer::GetMaxAnisotropy() const { in GetMaxAnisotropy() function in D3D9Renderer
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/ |
H A D | Renderer.h | 185 virtual float GetMaxAnisotropy() const = 0;
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/ |
H A D | gropenglstate.h | 194 GLfloat GetMaxAnisotropy();
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H A D | gropengl.cpp | 1324 *((float*)dest) = GL_state.Constants.GetMaxAnisotropy(); in gr_opengl_get_property() 1386 (int)GL_state.Constants.GetMaxAnisotropy());
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H A D | gropengltexture.cpp | 167 GL_anisotropy = GL_state.Constants.GetMaxAnisotropy(); in opengl_tcache_init() 177 CLAMP(GL_anisotropy, 1.0f, GL_state.Constants.GetMaxAnisotropy()); in opengl_tcache_init()
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H A D | gropenglstate.cpp | 862 GLfloat opengl_constant_state::GetMaxAnisotropy() { in GetMaxAnisotropy() function in opengl_constant_state
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