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Searched refs:GetMaxAnisotropy (Results 1 – 13 of 13) sorted by relevance

/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/
H A Dgl_sampler_cache.cpp38 glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy()); in CreateSampler()
40 glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy()); in CreateSampler()
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_vulkan/
H A Dvk_sampler_cache.cpp67 static_cast<VkBool32>(tsc.GetMaxAnisotropy() > 1.0f ? VK_TRUE : VK_FALSE), in CreateSampler()
68 .maxAnisotropy = tsc.GetMaxAnisotropy(), in CreateSampler()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/opengl/
H A DGLTexture2D.cpp95 if(renderer->GetMaxAnisotropy() != 1.f) { in Upload()
96 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, renderer->GetMaxAnisotropy()); in Upload()
H A DOpenGLRenderer.h88 inline float GetMaxAnisotropy() const { return maximumAnisotropy; } in GetMaxAnisotropy() function
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/textures/
H A Dtexture.cpp76 float TSCEntry::GetMaxAnisotropy() const noexcept { in GetMaxAnisotropy() function in Tegra::Texture::TSCEntry
H A Dtexture.h355 float GetMaxAnisotropy() const noexcept;
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/d3d9/
H A DD3D9Renderer.h79 float GetMaxAnisotropy() const;
H A DD3D9Renderer.cpp449 float D3D9Renderer::GetMaxAnisotropy() const { in GetMaxAnisotropy() function in D3D9Renderer
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/
H A DRenderer.h185 virtual float GetMaxAnisotropy() const = 0;
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/
H A Dgropenglstate.h194 GLfloat GetMaxAnisotropy();
H A Dgropengl.cpp1324 *((float*)dest) = GL_state.Constants.GetMaxAnisotropy(); in gr_opengl_get_property()
1386 (int)GL_state.Constants.GetMaxAnisotropy());
H A Dgropengltexture.cpp167 GL_anisotropy = GL_state.Constants.GetMaxAnisotropy(); in opengl_tcache_init()
177 CLAMP(GL_anisotropy, 1.0f, GL_state.Constants.GetMaxAnisotropy()); in opengl_tcache_init()
H A Dgropenglstate.cpp862 GLfloat opengl_constant_state::GetMaxAnisotropy() { in GetMaxAnisotropy() function in opengl_constant_state