/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/objects/ |
H A D | battle_character.cpp | 123 if(GetHitPoints() < (GetMaxHitPoints() / 4)) in ChangeState() 256 if (_is_stunned || GetHitPoints() < (GetMaxHitPoints() / 4)) in Update() 269 if (!_is_stunned && GetHitPoints() > (GetMaxHitPoints() / 4)) in Update() 418 float hp_percent = static_cast<float>(GetHitPoints()) / static_cast<float>(GetMaxHitPoints()); in DrawPortrait() 420 if(GetHitPoints() == GetMaxHitPoints()) { in DrawPortrait() 494 …ize = static_cast<float>(BAR_BASE_SIZE_X * GetHitPoints()) / static_cast<float>(GetMaxHitPoints()); in DrawStatus()
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H A D | battle_enemy.cpp | 215 float hp_percent = static_cast<float>(GetHitPoints()) / static_cast<float>(GetMaxHitPoints()); in DrawSprite() 233 } else if(GetHitPoints() == GetMaxHitPoints()) { in DrawSprite()
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H A D | battle_actor.cpp | 272 float damage_percent = static_cast<float>(amount) / static_cast<float>(GetMaxHitPoints()); in RegisterDamage() 315 float damage_percent = static_cast<float>(amount) / static_cast<float>(GetMaxHitPoints()); in _GetDamageTextStyle() 435 float healing_percent = static_cast<float>(amount / GetMaxHitPoints()); in _GetHealingTextStyle()
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H A D | battle_actor.h | 274 SetMaxHitPoints(_global_actor->GetMaxHitPoints()); in ResetMaxHitPoints()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/ |
H A D | battle_actors.cpp | 406 float hp_percent = static_cast<float>(GetHitPoints()) / static_cast<float>(GetMaxHitPoints()); in DrawPortrait() 408 if (GetHitPoints() == GetMaxHitPoints()) { in DrawPortrait() 479 bar_size = static_cast<float>(90 * GetHitPoints()) / static_cast<float>(GetMaxHitPoints()); in DrawStatus() 607 float hp_percent = static_cast<float>(GetHitPoints()) / static_cast<float>(GetMaxHitPoints()); in DrawSprite() 610 if (GetHitPoints() == GetMaxHitPoints()) { in DrawSprite()
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H A D | battle_indicators.cpp | 314 float damage_percent = static_cast<float>(amount / _actor->GetMaxHitPoints()); in AddDamageIndicator() 346 float healing_percent = static_cast<float>(amount / _actor->GetMaxHitPoints()); in AddHealingIndicator()
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H A D | battle_actors.h | 197 { SetMaxHitPoints(_global_actor->GetMaxHitPoints()); } in ResetMaxHitPoints()
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H A D | battle_command.cpp | 971 …MakeUnicodeString(" / ") + MakeUnicodeString(NumberToString(actor->GetMaxHitPoints())) + MakeUnico… in _CreateTargetText() 981 …MakeUnicodeString(" / ") + MakeUnicodeString(NumberToString(actor->GetMaxHitPoints())) + MakeUnico… in _CreateTargetText()
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H A D | battle_finish.cpp | 666 MakeUnicodeString(NumberToString(_characters[i]->GetMaxHitPoints())); in _DrawWinGrowth()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/ |
H A D | character_window.cpp | 72 " / " + NumberToString(character->GetMaxHitPoints()) + "\n"); in SetCharacter() 80 …= static_cast<float>(character->GetHitPoints()) / static_cast<float>(character->GetMaxHitPoints()); in SetCharacter()
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H A D | common_bindings.cpp | 241 .def("GetMaxHitPoints", &GlobalActor::GetMaxHitPoints) in BindCommonCode()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/enemies_ai/ |
H A D | dorver_ai.lua | 45 if (Dorver:GetHitPoints() <= (Dorver:GetMaxHitPoints() / 2.0)
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/inventory/ |
H A D | items.lua | 48 … if (target_actor:IsAlive() and target_actor:GetHitPoints() < target_actor:GetMaxHitPoints()) then 65 if (target:IsAlive() and target:GetHitPoints() < target:GetMaxHitPoints()) then 584 target_actor:RegisterRevive(target_actor:GetMaxHitPoints() / 2.0); 595 target:SetHitPoints(target_actor:GetMaxHitPoints() / 2.0);
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/entities/status_effects/ |
H A D | status_effects.lua | 438 local hp_change = battle_actor:GetMaxHitPoints(); 513 local hp_change = global_character:GetMaxHitPoints(); 548 elseif (hp_diff > global_character:GetMaxHitPoints()) then 549 hp_change = global_character:GetMaxHitPoints() - global_character:GetHitPoints();
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/ |
H A D | global_actor.h | 96 uint32_t GetMaxHitPoints() const { in GetMaxHitPoints() function
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H A D | global_character.cpp | 571 file.WriteLine("\t\tmax_hit_points = " + NumberToString(GetMaxHitPoints()) + ","); in SaveCharacter()
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/dports/games/allacrost/allacrost-1.0.2/src/common/global/ |
H A D | defs_global.cpp | 194 .def("GetMaxHitPoints", &GlobalActor::GetMaxHitPoints) in BindGlobalsToLua()
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H A D | global_actors.h | 242 uint32 GetMaxHitPoints() const in GetMaxHitPoints() function
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H A D | global.cpp | 804 file.WriteLine("\t\tmax_hit_points = " + NumberToString(character->GetMaxHitPoints()) + ","); in _SaveCharacter()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/menu/ |
H A D | menu_views.cpp | 100 " / " + NumberToString(character->GetMaxHitPoints())), TextStyle("text20")); in Draw() 560 " (" + NumberToString(ch->GetMaxHitPoints()) + ")")); in Draw()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/skills/ |
H A D | magic.lua | 129 if (target:GetHitPoints() == target:GetMaxHitPoints()) then
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