Searched refs:GetMaxWindowRectangles (Results 1 – 6 of 6) sorted by relevance
656 size_t ContextState::GetMaxWindowRectangles() const { in GetMaxWindowRectangles() function in gpu::gles2::ContextState667 DCHECK_LE(count, GetMaxWindowRectangles()); in SetWindowRectangles()683 GetMaxWindowRectangles()); in UpdateWindowRectangles()
322 size_t GetMaxWindowRectangles() const;
7772 if (index >= state_.GetMaxWindowRectangles()) { in GetIndexedIntegerImpl()20049 if (static_cast<size_t>(n) > state_.GetMaxWindowRectangles()) { in DoWindowRectanglesEXT()
655 size_t ContextState::GetMaxWindowRectangles() const { in GetMaxWindowRectangles() function in gpu::gles2::ContextState666 DCHECK_LE(count, GetMaxWindowRectangles()); in SetWindowRectangles()682 GetMaxWindowRectangles()); in UpdateWindowRectangles()
323 size_t GetMaxWindowRectangles() const;
7768 if (index >= state_.GetMaxWindowRectangles()) { in GetIndexedIntegerImpl()20132 if (static_cast<size_t>(n) > state_.GetMaxWindowRectangles()) { in DoWindowRectanglesEXT()