Searched refs:GetMoveRouteIndex (Results 1 – 5 of 5) sorted by relevance
205 int GetMoveRouteIndex() const;1016 inline int Game_Character::GetMoveRouteIndex() const { in GetMoveRouteIndex() function
160 …if (IsMoveRouteOverwritten() && GetMoveRouteIndex() >= static_cast<int>(move_route.move_commands.s… in UpdateMovement()
104 REQUIRE_EQ(ch.GetMoveRouteIndex(), 0); in testInit()306 REQUIRE_EQ(ch.GetMoveRouteIndex(), 3); in testBasicSet()
51 REQUIRE_EQ(ch.GetMoveRouteIndex(), 0); in testChar()
43 REQUIRE_EQ(ch.GetMoveRouteIndex(), move_route_idx); in testMoveRoute()