Searched refs:GetNeighborEdgeTransitionPoint (Results 1 – 3 of 3) sorted by relevance
/dports/games/spring/spring_98.0/rts/Sim/Path/QTPFS/ |
H A D | Node.hpp | 43 virtual const float3& GetNeighborEdgeTransitionPoint(unsigned int ngbIdx) const = 0; 49 float3 GetNeighborEdgeTransitionPoint(const INode* ngb, const float3& pos, float alpha) const; 144 …const float3& GetNeighborEdgeTransitionPoint(unsigned int ngbIdx) const { return netpoints[ngbIdx]… in GetNeighborEdgeTransitionPoint() function
|
H A D | Node.cpp | 98 float3 QTPFS::INode::GetNeighborEdgeTransitionPoint(const INode* ngb, const float3& pos, float alph… in GetNeighborEdgeTransitionPoint() function in QTPFS::INode 747 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache() 764 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache() 782 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache() 799 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache() 820 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache() 836 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache() 856 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache() 872 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache()
|
H A D | PathSearch.cpp | 196 const float3 curPoint = curNode->GetNeighborEdgeTransitionPoint(0); in IterateNodeNeighbors() 234 netPoints[0] = curNode->GetNeighborEdgeTransitionPoint(1 + i); in IterateNodeNeighbors() 254 …netPoints[j] = curNode->GetNeighborEdgeTransitionPoint(1 + i * QTPFS_MAX_NETPOINTS_PER_NODE_EDGE +… in IterateNodeNeighbors() 322 const float3& tmpPoint = tmpNode->GetNeighborEdgeTransitionPoint(0); in TracePath()
|