Searched refs:GetNumLumps (Results 1 – 16 of 16) sorted by relevance
207 int GetNumLumps () const;
172 if(Wads.GetNumLumps() == 0) in LoadMap()
324 for(unsigned int i = 0;i < (unsigned)Wads.GetNumLumps();++i) in DoJukebox()
157 for(int i = 2;i < Wads.GetNumLumps();i++) in GameMap()
468 int FWadCollection::GetNumLumps () const in GetNumLumps() function in FWadCollection
214 int GetNumLumps () const;
858 for (int i = 0; i < Wads.GetNumLumps(); ++i) in CCMD()
549 if (Wads.GetNumLumps()==0) return FString(); in V_GetColorStringByName()
400 int FWadCollection::GetNumLumps () const in GetNumLumps() function in FWadCollection
2370 for (lumpnum = 0, lastlump = Wads.GetNumLumps(); lumpnum < lastlump; ++lumpnum) in D_LoadDehLumps()2380 for (lumpnum = Wads.GetNumLumps()-1; lumpnum >=0; --lumpnum) in D_LoadDehLumps()
911 for (lump = 0; lump < Wads.GetNumLumps(); ++lump) in S_ParseSndInfo()
843 int lumpcount = Wads.GetNumLumps(); in AddTexturesForWad()1131 for(int i = Wads.GetNumLumps()-1; i>=0; i--) in GuesstimateNumTextures()
284 vmax = Wads.GetNumLumps(); in R_InitSpriteDefs()533 if (base >= Wads.GetNumLumps() - 23 || base == -1) in R_InitSkins()
485 DWORD NumLumps = Wads.GetNumLumps(); in R_InitColormaps()
810 int lumpcount = Wads.GetNumLumps(); in AddTexturesForWad()1141 for(int i = Wads.GetNumLumps()-1; i>=0; i--) in GuesstimateNumTextures()
521 DWORD NumLumps = Wads.GetNumLumps(); in R_InitColormaps()