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Searched refs:GetNumLumps (Results 1 – 16 of 16) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dw_wad.h207 int GetNumLumps () const;
H A Dlumpremap.cpp172 if(Wads.GetNumLumps() == 0) in LoadMap()
H A Dwl_main.cpp324 for(unsigned int i = 0;i < (unsigned)Wads.GetNumLumps();++i) in DoJukebox()
H A Dgamemap.cpp157 for(int i = 2;i < Wads.GetNumLumps();i++) in GameMap()
H A Dw_wad.cpp468 int FWadCollection::GetNumLumps () const in GetNumLumps() function in FWadCollection
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dw_wad.h214 int GetNumLumps () const;
H A Dc_cmds.cpp858 for (int i = 0; i < Wads.GetNumLumps(); ++i) in CCMD()
H A Dv_video.cpp549 if (Wads.GetNumLumps()==0) return FString(); in V_GetColorStringByName()
H A Dw_wad.cpp400 int FWadCollection::GetNumLumps () const in GetNumLumps() function in FWadCollection
H A Dd_dehacked.cpp2370 for (lumpnum = 0, lastlump = Wads.GetNumLumps(); lumpnum < lastlump; ++lumpnum) in D_LoadDehLumps()
2380 for (lumpnum = Wads.GetNumLumps()-1; lumpnum >=0; --lumpnum) in D_LoadDehLumps()
H A Ds_advsound.cpp911 for (lump = 0; lump < Wads.GetNumLumps(); ++lump) in S_ParseSndInfo()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dtexturemanager.cpp843 int lumpcount = Wads.GetNumLumps(); in AddTexturesForWad()
1131 for(int i = Wads.GetNumLumps()-1; i>=0; i--) in GuesstimateNumTextures()
/dports/games/zdoom/zdoom-2.8.1/src/r_data/
H A Dsprites.cpp284 vmax = Wads.GetNumLumps(); in R_InitSpriteDefs()
533 if (base >= Wads.GetNumLumps() - 23 || base == -1) in R_InitSkins()
H A Dcolormaps.cpp485 DWORD NumLumps = Wads.GetNumLumps(); in R_InitColormaps()
/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Dtexturemanager.cpp810 int lumpcount = Wads.GetNumLumps(); in AddTexturesForWad()
1141 for(int i = Wads.GetNumLumps()-1; i>=0; i--) in GuesstimateNumTextures()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/r_data/
H A Dcolormaps.cpp521 DWORD NumLumps = Wads.GetNumLumps(); in R_InitColormaps()