Searched refs:GetObjectSupervisor (Results 1 – 19 of 19) sorted by relevance
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/ |
H A D | map_zones.cpp | 98 copy->SetObjectID(map->GetObjectSupervisor()->GenerateObjectID()); in AddEnemy() 161 …collision = MapMode::CurrentInstance()->GetObjectSupervisor()->DetectCollision(_enemies[index], NU… in Update() 210 …for (std::vector<MapObject*>::iterator i = MapMode::CurrentInstance()->GetObjectSupervisor()->_gro… in Update() 211 i != MapMode::CurrentInstance()->GetObjectSupervisor()->_ground_objects.end(); i++) in Update()
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H A D | map_events.cpp | 368 …if (MapMode::CurrentInstance()->GetObjectSupervisor()->FindPath(_sprite, _path, _destination) == t… in _Start() 453 …if (MapMode::CurrentInstance()->GetObjectSupervisor()->AdjustSpriteAroundCollision(_sprite, coll_t… in _ResolveCollision() 466 …bool destination_blocked = MapMode::CurrentInstance()->GetObjectSupervisor()->IsPositionOccupiedBy… in _ResolveCollision() 484 …MapMode::CurrentInstance()->GetObjectSupervisor()->AdjustSpriteAroundCollision(_sprite, coll_type,… in _ResolveCollision() 504 …MapMode::CurrentInstance()->GetObjectSupervisor()->AdjustSpriteAroundCollision(_sprite, coll_type,… in _ResolveCollision() 564 …if (MapMode::CurrentInstance()->GetObjectSupervisor()->AdjustSpriteAroundCollision(_sprite, coll_t… in _ResolveCollision()
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H A D | map_dialogue.cpp | 405 …MapSprite* referee = static_cast<MapSprite*>(MapMode::CurrentInstance()->GetObjectSupervisor()->Ge… in AnnounceDialogueUpdate() 457 …MapSprite* speaker = reinterpret_cast<MapSprite*>(MapMode::CurrentInstance()->GetObjectSupervisor(… in Draw() 581 …participants.insert(static_cast<MapSprite*>(MapMode::CurrentInstance()->GetObjectSupervisor()->Get… in _RestoreSprites()
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H A D | map.h | 166 private_map::ObjectSupervisor* GetObjectSupervisor() const in GetObjectSupervisor() function
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H A D | map_sprites.cpp | 117 …collision_type = MapMode::CurrentInstance()->GetObjectSupervisor()->DetectCollision(this, &collisi… in Update() 321 …MapMode::CurrentInstance()->GetObjectSupervisor()->AdjustSpriteAroundCollision(this, coll_type, co… in _ResolveCollision()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/ |
H A D | map_minimap.cpp | 113 ObjectSupervisor *map_object_supervisor = MapMode::CurrentInstance()->GetObjectSupervisor(); in Minimap() 138 ObjectSupervisor *map_object_supervisor = MapMode::CurrentInstance()->GetObjectSupervisor(); in _CreateProcedurally() 352 ObjectSupervisor *map_object_supervisor = MapMode::CurrentInstance()->GetObjectSupervisor(); in _DEV_CreateXPMFromCollisionMap()
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H A D | map_zones.cpp | 42 MapMode::CurrentInstance()->GetObjectSupervisor()->AddZone(this); in MapZone() 416 … collision = MapMode::CurrentInstance()->GetObjectSupervisor()->DetectCollision(_enemies[index], in Update()
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H A D | map_mode.h | 228 private_map::ObjectSupervisor* GetObjectSupervisor() const { in GetObjectSupervisor() function
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H A D | map_object_supervisor.cpp | 690 if(!MapMode::CurrentInstance()->GetObjectSupervisor()->IsWithinMapBounds(sprite)) { in FindPath() 699 …if(!MapMode::CurrentInstance()->GetObjectSupervisor()->IsWithinMapBounds(destination.x, destinatio… in FindPath()
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H A D | map_events.cpp | 689 _path = MapMode::CurrentInstance()->GetObjectSupervisor()->FindPath(_sprite, in _Start()
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H A D | map_mode.cpp | 979 GetObjectSupervisor()->SetAllEnemyStatesToDead(); in StartEnemyEncounter()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/ |
H A D | map_object.cpp | 56 ObjectSupervisor* obj_sup = MapMode::CurrentInstance()->GetObjectSupervisor(); in MapObject() 244 ObjectSupervisor* obj_sup = MapMode::CurrentInstance()->GetObjectSupervisor(); in IsColliding()
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H A D | map_halo.cpp | 45 MapMode::CurrentInstance()->GetObjectSupervisor()->AddHalo(this); in Halo()
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H A D | map_escape_point.cpp | 66 map_mode->GetObjectSupervisor()->AddEscapePoint(this); in EscapePoint()
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H A D | map_save_point.cpp | 66 map_mode->GetObjectSupervisor()->AddSavePoint(this); in SavePoint()
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H A D | map_sound.cpp | 62 MapMode::CurrentInstance()->GetObjectSupervisor()->AddAmbientSound(this); in SoundObject()
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H A D | map_light.cpp | 64 MapMode::CurrentInstance()->GetObjectSupervisor()->AddLight(this); in Light()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/ |
H A D | map_virtual_sprite.cpp | 89 ObjectSupervisor *object_supervisor = MapMode::CurrentInstance()->GetObjectSupervisor(); in _HandleWallEdges() 200 ObjectSupervisor* object_supervisor = map_mode->GetObjectSupervisor(); in _SetNextPosition()
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H A D | map_enemy_sprite.cpp | 367 _path = MapMode::CurrentInstance()->GetObjectSupervisor()->FindPath(this, dest, max_cost); in _SetDestination()
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