Home
last modified time | relevance | path

Searched refs:GetPlayerRoster (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnsyncedRead.h137 static int GetPlayerRoster(lua_State* L);
H A DLuaUnsyncedRead.cpp212 REGISTER_LUA_CFUNC(GetPlayerRoster); in PushEntries()
2266 int LuaUnsyncedRead::GetPlayerRoster(lua_State* L) in GetPlayerRoster() function in LuaUnsyncedRead