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Searched refs:GetPosFrustumSides (Results 1 – 4 of 4) sorted by relevance

/dports/games/spring/spring_98.0/rts/Game/
H A DCamera.h117 const std::vector<FrustumLine> GetPosFrustumSides() const { in GetPosFrustumSides() function
/dports/games/spring/spring_98.0/rts/Rendering/
H A DShadowHandler.cpp685 const std::vector<CCamera::FrustumLine> posSides = cam2->GetPosFrustumSides();
/dports/games/spring/spring_98.0/rts/Map/SMF/Legacy/
H A DLegacyMeshDrawer.cpp81 const std::vector<CCamera::FrustumLine> posSides = cam->GetPosFrustumSides(); in FindRange()
134 const std::vector<CCamera::FrustumLine> posSides = cam->GetPosFrustumSides(); in DoDrawGroundRow()
/dports/games/spring/spring_98.0/rts/Map/SMF/
H A DSMFReadMap.cpp764 const std::vector<CCamera::FrustumLine> posSides = frustumCam->GetPosFrustumSides(); in GridVisibility()