Searched refs:GetProjectileRange (Results 1 – 4 of 4) sorted by relevance
134 float GetProjectileRange(int Num);
329 float GetProjectileRange(int Num) in GetProjectileRange() function
1035 << GetProjectileRange(DialogWeapon->InternalType) << " " << vw_GetText("units"); in DrawDialogBox()
349 InfoObjectRange = GetProjectileRange(tmpCreateNum); in CreateInfoObject()