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Searched refs:GetProvinceCivilization (Results 1 – 17 of 17) sorted by relevance

/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/grand_strategy/
H A Dbrazilian_events.lua34 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
61 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
88 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
115 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
142 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
169 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
196 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
223 and GetProvinceCivilization("Rio de Janeiro") == "portuguese"
304 and GetProvinceCivilization("Sao Paulo") == "portuguese"
305 and GetProvinceCivilization("Ontario") == "english"
[all …]
H A Dchristianity_events_old.lua84 and GetProvinceCivilization("Leinster") == "celt"
134 and GetProvinceCivilization("Leinster") == "celt"
159 and GetProvinceCivilization("Leinster") == "celt"
343 and GetProvinceCivilization("Leinster") == "celt"
391 and GetProvinceCivilization("Leinster") == "celt"
415 and GetProvinceCivilization("Leinster") == "celt"
462 and GetProvinceCivilization("Leinster") == "celt"
510 and GetProvinceCivilization("Leinster") == "celt"
556 and GetProvinceCivilization("Holland") == "teuton"
583 and GetProvinceCivilization("Hanover") == "teuton"
[all …]
H A Dnorse_events.lua159 and GetProvinceCivilization("Sweden") == "norse"
183 and GetProvinceCivilization("Iceland") == "norse"
206 and GetProvinceCivilization("Iceland") == "norse"
232 and GetProvinceCivilization("Iceland") == "norse"
258 and GetProvinceCivilization("Iceland") == "norse"
282 and GetProvinceCivilization("Iceland") == "norse"
307 …and GetProvinceCivilization("Zealand") == "norse" -- because the name "Vornedskabet" is specific t…
353 and GetProvinceCivilization("Zealand") == "norse"
379 …and GetProvinceCivilization("Zealand") == "norse" -- because the name "Vornedskabet" is specific t…
H A Dteuton_events_old.lua267GetProvinceCivilization("Mercia") == "germanic" or GetProvinceCivilization("Mercia") == "teuton" o…
340 and GetProvinceCivilization("Essex") == "english"
365 and GetProvinceCivilization("Brandenburg") == "teuton"
389 and GetProvinceCivilization("Brandenburg") == "teuton"
438 and GetProvinceCivilization("Lothian") == "english"
461 and GetProvinceCivilization("Essex") == "english"
484 and GetProvinceCivilization("Lothian") == "english"
507 and GetProvinceCivilization("Essex") == "english"
530 and GetProvinceCivilization("Brandenburg") == "teuton"
H A Dearth_events.lua61 and GetProvinceCivilization("Wessex") == "celt" -- a Celtic culture did this
157 and GetProvinceCivilization("France") == "french"
180 and GetProvinceCivilization("France") == "french"
H A Dgermanic_events.lua244 and GetProvinceCivilization("Jutland") == "germanic"
267 and GetProvinceCivilization("Jutland") == "germanic"
290 and GetProvinceCivilization("Jutland") == "germanic"
313 and GetProvinceCivilization("Jutland") == "germanic"
H A Dchristianity_events.lua36 and GetProvinceCivilization("Essex") == "celt" -- Essex correct?
H A Dgrand_strategy.lua397 …if (WorldMapProvinces[province.BorderProvinces[i]] ~= nil and GetProvinceCivilization(WorldMapProv…
401 …nces[province.BorderProvinces[i]].BorderProvinces[j]] ~= nil and GetProvinceCivilization(WorldMapP…
422 if (GetProvinceCivilization(WorldMapProvinces[key].Name) == civilization) then
/dports/games/wyrmsun/Wyrmsun-3.5.4/maps/nidavellir/
H A Deastern-mines.sms191 …if (GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedProvince.Name)) ~=…
192 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
193 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
H A Dsouthern-tunnels.sms327 …if (GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedProvince.Name)) ~=…
328 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
329 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
H A Dshorbear-hills.sms539 …if (GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedProvince.Name)) ~=…
540 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
541 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
H A Dcaverns-of-chaincolt.sms227 …if (GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedProvince.Name)) ~=…
228 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
229 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
H A Dbrown-hills.sms260 …if (GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedProvince.Name)) ~=…
261 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
262 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/
H A Dgrand_strategy.pkg24 extern std::string GetProvinceCivilization(std::string province_name);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dgrand_strategy.h349 extern std::string GetProvinceCivilization(std::string province_name);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dgrand_strategy.cpp1393 std::string GetProvinceCivilization(std::string province_name) in GetProvinceCivilization() function
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/
H A Dmap_generation.lua2547 …if (GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedProvince.Name)) ~=…
2548 …unit = OldCreateUnit(GetCivilizationClassUnitType("guard-tower", GetProvinceCivilization(AttackedP…