Searched refs:GetRNDSize (Results 1 – 3 of 3) sorted by relevance
165 u32 GetRNDSize( bool skip ) const;
283 u32 Monster::GetRNDSize( bool skip_factor ) const in GetRNDSize() function in Monster
958 tile.MonsterSetCount( mons.GetRNDSize( true ) ); in PlaceMonsterOnTile()1102 tile.MonsterSetCount( troop.GetRNDSize( false ) ); in UpdateMonsterPopulation()