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Searched refs:GetRed24 (Results 1 – 6 of 6) sorted by relevance

/dports/games/ivan/ivan-059/FeLib/Include/
H A Dfelibdef.h145 inline col24 GetRed24(col24 Color) { return Color >> 16 & 0xFF; } in GetRed24() function
156 return Max(GetRed24(Color), GetGreen24(Color), GetBlue24(Color)); in GetMaxColor24()
161 return Min(GetRed24(Color), GetGreen24(Color), GetBlue24(Color)); in GetMinColor24()
/dports/games/ivan/ivan-059/Main/Source/
H A Dobject.cpp512 col24 cDefR = GetRed24 (Emit); in CalcEmitationBasedOnVolume()
571 DBG5("EmitDbgBase",Emitation,GetRed24(Emitation),GetGreen24(Emitation),GetBlue24(Emitation)); in CalculateEmitation()
575 …DBG4(MainMaterial->GetEmitation(),GetRed24(MainMaterial->GetEmitation()),GetGreen24(MainMaterial->… in CalculateEmitation()
578 DBG5("EmitDbgFinal",Emitation,GetRed24(Emitation),GetGreen24(Emitation),GetBlue24(Emitation)); in CalculateEmitation()
586 …DBG5("EmitDbgFinalBurning",Emitation,GetRed24(Emitation),GetGreen24(Emitation),GetBlue24(Emitation… in CalculateEmitation()
H A Dlsquare.cpp485 emitationcontroller::RedLuxTable = game::GetLuxTable()[GetRed24(Emitation)]; in Emitate()
2787 SunLightLuminance = MakeRGB24((GetRed24(LightColor) * L in CalculateSunLightLuminance()
2788 + GetRed24(ShadowColor) * S) / (S + L), in CalculateSunLightLuminance()
H A Dgame.cpp6455 int MaxElement = Max(GetRed24(E), GetGreen24(E), GetBlue24(E)); in CalculateMinimumEmitationRadius()
/dports/games/ivan/ivan-059/Main/Include/
H A Diconf.h292 return MakeRGB24(41 * GetRed24(L) * C >> 12, in ApplyContrastTo()
/dports/games/ivan/ivan-059/Doc/Obsolete/ChangeLogs/
H A DChangeLog.040895 * Added MakeRGB24(), GetRed24(), GetGreen24() and GetBlue24() inline