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Searched refs:GetShader (Results 1 – 25 of 159) sorted by relevance

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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/
H A Dvk_internal_shaders_autogen.cpp291 angle::Result GetShader(Context *context, in GetShader() function
375 return GetShader(context, mBlitResolve_frag_shaders, kBlitResolve_frag_shaders, in getBlitResolve_frag()
384 return GetShader(context, mBlitResolveStencilNoExport_comp_shaders, in getBlitResolveStencilNoExport_comp()
393 return GetShader(context, mBufferUtils_comp_shaders, kBufferUtils_comp_shaders, in getBufferUtils_comp()
401 return GetShader(context, mConvertIndex_comp_shaders, kConvertIndex_comp_shaders, in getConvertIndex_comp()
410 return GetShader(context, mConvertIndexIndirectLineLoop_comp_shaders, in getConvertIndexIndirectLineLoop_comp()
420 return GetShader(context, mConvertIndirectLineLoop_comp_shaders, in getConvertIndirectLineLoop_comp()
445 return GetShader(context, mImageClear_frag_shaders, kImageClear_frag_shaders, in getImageClear_frag()
453 return GetShader(context, mImageCopy_frag_shaders, kImageCopy_frag_shaders, in getImageCopy_frag()
461 return GetShader(context, mOverlayCull_comp_shaders, kOverlayCull_comp_shaders, in getOverlayCull_comp()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/vulkan/
H A Dvk_internal_shaders_autogen.cpp352 angle::Result GetShader(Context *context, in GetShader() function
451 return GetShader(context, mBlitResolve_frag_shaders, kBlitResolve_frag_shaders, in getBlitResolve_frag()
460 return GetShader(context, mBlitResolveStencilNoExport_comp_shaders, in getBlitResolveStencilNoExport_comp()
469 return GetShader(context, mConvertIndex_comp_shaders, kConvertIndex_comp_shaders, in getConvertIndex_comp()
478 return GetShader(context, mConvertIndexIndirectLineLoop_comp_shaders, in getConvertIndexIndirectLineLoop_comp()
488 return GetShader(context, mConvertIndirectLineLoop_comp_shaders, in getConvertIndirectLineLoop_comp()
497 return GetShader(context, mConvertVertex_comp_shaders, kConvertVertex_comp_shaders, in getConvertVertex_comp()
521 return GetShader(context, mImageClear_frag_shaders, kImageClear_frag_shaders, in getImageClear_frag()
529 return GetShader(context, mImageCopy_frag_shaders, kImageCopy_frag_shaders, in getImageCopy_frag()
537 return GetShader(context, mOverlayCull_comp_shaders, kOverlayCull_comp_shaders, in getOverlayCull_comp()
[all …]
/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DParticleRenderer.cpp131 shader->GetShader()->Uniform(str_transform, g_Renderer.GetViewCamera().GetViewProjection()); in RenderParticles()
132 …shader->GetShader()->Uniform(str_modelViewMatrix, g_Renderer.GetViewCamera().GetOrientation().GetI… in RenderParticles()
142 emitter->Bind(shader->GetShader()); in RenderParticles()
143 emitter->RenderArray(shader->GetShader()); in RenderParticles()
H A DPostprocManager.cpp211 CShaderProgramPtr shader = tech->GetShader(); in ApplyBlurDownscale2x()
270 CShaderProgramPtr shader = tech->GetShader(); in ApplyBlurGauss()
316 shader = tech->GetShader(); in ApplyBlurGauss()
413 CShaderProgramPtr shader = shaderTech1->GetShader(pass); in ApplyEffect()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dshader_manager_unittest.cc39 Shader* shader1 = manager_.GetShader(kClient1Id); in TEST_F()
42 EXPECT_TRUE(manager_.GetShader(kClient2Id) == nullptr); in TEST_F()
48 EXPECT_TRUE(manager_.GetShader(kClient1Id) == nullptr); in TEST_F()
65 shader1 = manager_.GetShader(kClient1Id); in TEST_F()
366 Shader* shader2 = manager_.GetShader(kClient1Id); in TEST_F()
371 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
385 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
391 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dshader_manager_unittest.cc39 Shader* shader1 = manager_.GetShader(kClient1Id); in TEST_F()
42 EXPECT_TRUE(manager_.GetShader(kClient2Id) == nullptr); in TEST_F()
48 EXPECT_TRUE(manager_.GetShader(kClient1Id) == nullptr); in TEST_F()
65 shader1 = manager_.GetShader(kClient1Id); in TEST_F()
366 Shader* shader2 = manager_.GetShader(kClient1Id); in TEST_F()
371 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
385 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
391 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/
H A DvtkOpenGLShaderCache.cxx120 vtkShaderProgram *shader = this->GetShader(VSSource.c_str(), FSSource.c_str(), GSSource.c_str()); in ReadyShader()
131 vtkShaderProgram *shader = this->GetShader(vertexCode, FSSource.c_str(), geometryCode); in ReadyShader()
173 vtkShaderProgram *vtkOpenGLShaderCache::GetShader( in GetShader() function in vtkOpenGLShaderCache
/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/
H A DShaderTechnique.h55 const CShaderProgramPtr& GetShader() const { return m_Shader; } in GetShader() function
95 const CShaderProgramPtr& GetShader(int pass = 0) const;
H A DShaderTechnique.cpp144 const CShaderProgramPtr& CShaderTechnique::GetShader(int pass) const in GetShader() function in CShaderTechnique
147 return m_Passes[pass].GetShader(); in GetShader()
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/ufoscript/terrain/
H A DTerrain.cpp68 const std::string texture = face.GetShader(); in operator ()()
122 const std::string shader = face.GetShader(); in showTerrainDefinitionForTexture()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/RetroPlayer/rendering/VideoRenderers/
H A DRPWinRenderer.cpp173 return GetShader(renderSettings.GetScalingMethod()) != nullptr; in IsCompatible()
191 CRPWinOutputShader* CWinRenderBufferPool::GetShader(SCALINGMETHOD scalingMethod) const in GetShader() function in CWinRenderBufferPool
288 CRPWinOutputShader* outputShader = bufferPool->GetShader(scalingMethod); in Render()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/
H A DFCDEffectPass.h89 …inline FCDEffectPassShader* GetShader(size_t index) { FUAssert(index < GetShaderCount(), return NU… in GetShader() function
90 …inline const FCDEffectPassShader* GetShader(size_t index) const { FUAssert(index < GetShaderCount(… in GetShader() function
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FCDocument/
H A DFCDEffectPass.h89 …inline FCDEffectPassShader* GetShader(size_t index) { FUAssert(index < GetShaderCount(), return NU… in GetShader() function
90 …inline const FCDEffectPassShader* GetShader(size_t index) const { FUAssert(index < GetShaderCount(… in GetShader() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DShaderPrecache.cpp133 ShaderVariation* vs = graphics->GetShader(VS, shader.GetAttribute("vs"), vsDefines); in LoadShaders()
134 ShaderVariation* ps = graphics->GetShader(PS, shader.GetAttribute("ps"), psDefines); in LoadShaders()
H A DRenderer.cpp1341 batch.vertexShader_ = graphics_->GetShader(VS, vsName, deferredLightVSVariations[vsi]); in SetLightVolumeBatchShaders()
1346 batch.pixelShader_ = graphics_->GetShader(PS, psName, deferredLightPSVariations_[psi]); in SetLightVolumeBatchShaders()
1460 … graphics_->SetShaders(graphics_->GetShader(VS, "Stencil"), graphics_->GetShader(PS, "Stencil")); in OptimizeLightByStencil()
1716 vertexShaders[j] = graphics_->GetShader(VS, pass->GetVertexShader(), in LoadPassShaders()
1726 pixelShaders[j] = graphics_->GetShader(PS, pass->GetPixelShader(), in LoadPassShaders()
1731 pixelShaders[j] = graphics_->GetShader(PS, pass->GetPixelShader(), in LoadPassShaders()
1745 vertexShaders[j] = graphics_->GetShader(VS, pass->GetVertexShader(), in LoadPassShaders()
1754 vertexShaders[j] = graphics_->GetShader(VS, pass->GetVertexShader(), in LoadPassShaders()
1763 … graphics_->GetShader(PS, pass->GetPixelShader(), psDefines + heightFogVariations[j]); in LoadPassShaders()
2008 ShaderVariation* vs = graphics_->GetShader(VS, shaderName); in BlurShadowMap()
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/
H A DShaderManagerD3D11.h44 ID3D11PixelShader *GetShader() const { return module_; } in GetShader() function
67 ID3D11VertexShader *GetShader() const { return module_; } in GetShader() function
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DShaderManagerD3D11.h44 ID3D11PixelShader *GetShader() const { return module_; } in GetShader() function
67 ID3D11VertexShader *GetShader() const { return module_; } in GetShader() function
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DShaderManagerD3D11.h44 ID3D11PixelShader *GetShader() const { return module_; } in GetShader() function
67 ID3D11VertexShader *GetShader() const { return module_; } in GetShader() function
/dports/games/palomino/palomino/src/shader/
H A Dshader_factory.cc65 … ShaderProgram shaderProgram = GetShader( not forceNopShader ? shaderName : ShaderName("nop") ); in AttachShader()
74 ShaderFactory::GetShader( const ShaderName& shaderName ) in GetShader() function in shader::ShaderFactory
/dports/devel/apitrace/apitrace-9.0/retrace/
H A Dd3d8state.cpp49 HRESULT GetShader(IDirect3DDevice8 *pDevice, DWORD *pHandle) { in GetShader() function
64 HRESULT GetShader(IDirect3DDevice8 *pDevice, DWORD *pHandle) { in GetShader() function
79 hr = getter.GetShader(pDevice, &dwShader); in dumpShader()
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/lpm/
H A Dgl_lpm_shader_to_string.h14 std::string GetShader(const fuzzing::Shader& shader);
/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/AdaptorOCL/OCL/sp/
H A Dspp_g8.cpp475 …IGC::COpenCLKernel* simd8Shader = static_cast<IGC::COpenCLKernel*>(pKernel->GetShader(SIMDMode::SI… in GetZEBinary()
476 …IGC::COpenCLKernel* simd16Shader = static_cast<IGC::COpenCLKernel*>(pKernel->GetShader(SIMDMode::S… in GetZEBinary()
477 …IGC::COpenCLKernel* simd32Shader = static_cast<IGC::COpenCLKernel*>(pKernel->GetShader(SIMDMode::S… in GetZEBinary()
761 …IGC::COpenCLKernel* simd8Shader = static_cast<IGC::COpenCLKernel*>(pKernel->GetShader(SIMDMode::SI… in CreateKernelBinaries()
762 …IGC::COpenCLKernel* simd16Shader = static_cast<IGC::COpenCLKernel*>(pKernel->GetShader(SIMDMode::S… in CreateKernelBinaries()
763 …IGC::COpenCLKernel* simd32Shader = static_cast<IGC::COpenCLKernel*>(pKernel->GetShader(SIMDMode::S… in CreateKernelBinaries()
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/brush/
H A Dbrushmanip.cpp109 …if (_skipCommon && string::startsWith(face.GetShader(), GlobalTexturePrefix_get() + "tex_common/")… in operator ()()
165 if (shader_equal((*i)->GetShader(), name)) { in Brush_hasShader()
207 if (shader_equal(face.getFacePtr()->GetShader(), m_name)) { in operator ()()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/render_rfx/
H A Drender_rfx.cpp96 delete theParser.GetShader(); in initActionList()
129 RfxShader *tmp = theParser.GetShader(); in Init()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dbrushmanip.cpp551 if ( shader_equal( face.GetShader(), find ) ) { in Face_FindReplaceShader()
578 if ( shader_equal( faceinst.getFace().GetShader(), m_find ) ) { in operator ()()
678 if ( shader_equal( ( *i )->GetShader(), name ) ) { in Brush_hasShader()
715 printf( "checking %s = %s\n", face.getFace().GetShader(), m_name ); in operator ()()
716 if ( shader_equal( face.getFace().GetShader(), m_name ) ) { in operator ()()
821 m_shader = face.GetShader(); in operator ()()
843 shader = faceInstance.getFace().GetShader(); in Scene_BrushGetShader_Component_Selected()
859 return shader_equal( face.GetShader(), m_shader ); in filter()
870 return shader_equal_n( face.GetShader(), m_prefix, strlen( m_prefix ) ); in filter()

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