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Searched refs:GetShops (Results 1 – 5 of 5) sorted by relevance

/dports/games/crimson/crimson-0.5.3/src/cf/
H A Dmission.h82 List &GetShops( void ) { return shops; } in GetShops() function
H A Dai.cpp95 for ( Building *b = static_cast<Building *>(mission.GetShops().Head()); in IdentifyObjectives()
311 for ( Building *b = static_cast<Building *>(mission.GetShops().Head()); in BuildReinforcements()
753 b = static_cast<Building *>( mission.GetShops().Head() ); in ClosestBuilding()
757 b = static_cast<Building *>( mission.GetShops().Head() ); in ClosestBuilding()
770 b = static_cast<Building *>( mission.GetShops().Head() ); in ClosestBuilding()
H A Devent.cpp150 for ( b = static_cast<Building *>(mis->GetShops().Head()); b; in CheckTrigger()
H A Dmapwindow.cpp599 Building *b = static_cast<Building *>( mission.GetShops().Head() ); in Draw()
H A Dgame.cpp789 Building *b = static_cast<Building *>(mission->GetShops().Head()); in EndTurn()