Searched refs:GetStoredFileSize (Results 1 – 13 of 13) sorted by relevance
36 virtual int GetStoredFileSize(Game *game) = 0;
48 virtual int GetStoredFileSize(WorldMapArray *wmap, unsigned int index) = 0;
50 virtual int GetStoredFileSize(Map *map) = 0;
40 virtual int GetStoredFileSize(Actor *ac) = 0;
4371 int size = mm->GetStoredFileSize (map); in SwapoutArea()4437 int size = gm->GetStoredFileSize (game); in WriteGame()4467 int size1 = wmm->GetStoredFileSize (worldmap, 0); in WriteWorldMap()4472 size2=wmm->GetStoredFileSize (worldmap, 1); in WriteWorldMap()
48 int GetStoredFileSize(WorldMapArray *wmap, unsigned int index) override;
218 int WMPImporter::GetStoredFileSize(WorldMapArray *wmap, unsigned int index) in GetStoredFileSize() function in WMPImporter
58 int GetStoredFileSize(Game *game) override;
593 int GAMImporter::GetStoredFileSize(Game *game) in GetStoredFileSize() function in GAMImporter639 headersize += am->GetStoredFileSize(ac); in GetStoredFileSize()647 headersize += am->GetStoredFileSize(ac); in GetStoredFileSize()1095 ieDword CRESize = am->GetStoredFileSize(ac); in PutPCs()1107 CREOffset += am->GetStoredFileSize(ac); in PutPCs()1123 ieDword CRESize = am->GetStoredFileSize(ac); in PutNPCs()1134 CREOffset += am->GetStoredFileSize(ac); in PutNPCs()
75 int GetStoredFileSize(Actor *ac) override;
597 CRESize = GetStoredFileSize (act); in WriteChrHeader()2205 int CREImporter::GetStoredFileSize(Actor *actor) in GetStoredFileSize() function in CREImporter
69 int GetStoredFileSize(Map *map) override;
1634 int AREImporter::GetStoredFileSize(Map *map) in GetStoredFileSize() function in AREImporter1649 headersize += am->GetStoredFileSize(map->GetActor(i, false) ); in GetStoredFileSize()2276 ieDword CreatureSize = am->GetStoredFileSize(ac); in PutActors()2289 CreatureOffset += am->GetStoredFileSize(ac); in PutActors()