Searched refs:GetStringVariable (Results 1 – 11 of 11) sorted by relevance
70 const char *GetStringVariable(uint32) const; // Get the value of a string variable78 return GetStringVariable(var); in GetStringValueOrDefault()183 inline const char *c_un_game_object::GetStringVariable(uint32 lvar) const { in GetStringVariable() function214 const char *GetStringVariable(uint32) const; // Get the value of a string variable222 return GetStringVariable(var); in GetStringValueOrDefault()340 inline const char *c_compressed_game_object::GetStringVariable(uint32 lvar) const { in GetStringVariable() function
388 ScriptTrace("Push local string variable %d = \"%s\"", value, object->GetStringVariable(value)); in RunScript()389 … PushOnStack(MemoryUtil::encodePtr((uint8 *)const_cast<char *>(object->GetStringVariable(value)))); in RunScript()
142 const char *pageSeparator = api->GetStringVariable("page_separator"); in AddImageHandler()
184 return handle->GetStringVariable(name); in TessBaseAPIGetStringVariable()
311 const char *TessBaseAPI::GetStringVariable(const char *name) const { in GetStringVariable() function in tesseract::TessBaseAPI
389 EXPECT_FALSE(api->GetStringVariable(illegal_name.c_str())); in TEST()396 EXPECT_STREQ(str_param[i].c_str(), api->GetStringVariable(str_param_name.c_str())); in TEST()
150 const char *GetStringVariable(const char *name) const;
179 const char *GetStringVariable(const char *name) const;
589 int GetStringVariable( const char *name, const char **value );
7090 int CQuake3GameInterface::GetStringVariable( const char *name, const char **value ) in GetStringVariable() function in CQuake3GameInterface10844 return GetStringVariable( name, (const char **) value ); in GetString()
1579 sprintf(txt, "%s=\"%s\"", var_name, object->GetStringVariable(var)); in fn_message_var()