/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | sprite_character.cpp | 38 if (tile_id != character->GetTileId() || in Update() 43 tile_id = character->GetTileId(); in Update()
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H A D | game_character.h | 700 int GetTileId() const; 1242 inline int Game_Character::GetTileId() const { in GetTileId() function
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H A D | game_map.cpp | 568 if (self.GetLayer() == lcf::rpg::EventPage::Layers_below && self.GetTileId() != 0) { in MakeWay() 569 int tile_id = self.GetTileId(); in MakeWay() 746 int tile_id = ev.GetTileId(); in IsPassableTile()
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/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | game_character.cpp | 129 REQUIRE_EQ(ch.GetTileId(), 0); in testInit() 496 REQUIRE_EQ(ch.GetTileId(), 0); 502 REQUIRE_EQ(ch.GetTileId(), 0); 508 REQUIRE_EQ(ch.GetTileId(), 3);
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/dports/graphics/py-gdal/gdal-3.3.3/ogr/ogrsf_frmts/gpkg/ |
H A D | gpkgmbtilescommon.h | 110 GIntBig GetTileId(int nRow, int nCol);
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H A D | gdalgeopackagerasterband.cpp | 1261 GIntBig GDALGPKGMBTilesLikePseudoDataset::GetTileId(int nRow, int nCol) in GetTileId() function in GDALGPKGMBTilesLikePseudoDataset 2047 GIntBig nId = GetTileId(nRow, nCol); in WriteTileInternal() 2271 GIntBig nTileId = GetTileId(nRow, nCol); in WriteTileInternal()
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/dports/graphics/p5-Geo-GDAL/gdal-3.3.3/ogr/ogrsf_frmts/gpkg/ |
H A D | gpkgmbtilescommon.h | 110 GIntBig GetTileId(int nRow, int nCol);
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H A D | gdalgeopackagerasterband.cpp | 1261 GIntBig GDALGPKGMBTilesLikePseudoDataset::GetTileId(int nRow, int nCol) in GetTileId() function in GDALGPKGMBTilesLikePseudoDataset 2047 GIntBig nId = GetTileId(nRow, nCol); in WriteTileInternal() 2271 GIntBig nTileId = GetTileId(nRow, nCol); in WriteTileInternal()
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/dports/graphics/gdal/gdal-3.3.3/ogr/ogrsf_frmts/gpkg/ |
H A D | gpkgmbtilescommon.h | 110 GIntBig GetTileId(int nRow, int nCol);
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H A D | gdalgeopackagerasterband.cpp | 1261 GIntBig GDALGPKGMBTilesLikePseudoDataset::GetTileId(int nRow, int nCol) in GetTileId() function in GDALGPKGMBTilesLikePseudoDataset 2047 GIntBig nId = GetTileId(nRow, nCol); in WriteTileInternal() 2271 GIntBig nTileId = GetTileId(nRow, nCol); in WriteTileInternal()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/GameApp/ |
H A D | BaseGameLogic.cpp | 1017 int tileId = pCastEventData->GetTileId(); in CollideableTileCreatedDelegate()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Events/ |
H A D | Events.h | 1037 int32 GetTileId(void) const { return m_TileId; } in GetTileId() function
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