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Searched refs:GetUnitEstimatedPath (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.h140 static int GetUnitEstimatedPath(lua_State* L);
H A DLuaSyncedRead.cpp234 REGISTER_LUA_CFUNC(GetUnitEstimatedPath); in PushEntries()
3550 int LuaSyncedRead::GetUnitEstimatedPath(lua_State* L) in GetUnitEstimatedPath() function in LuaSyncedRead