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Searched refs:GetUnitLastAttackedPiece (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.h142 static int GetUnitLastAttackedPiece(lua_State* L);
H A DLuaSyncedRead.cpp236 REGISTER_LUA_CFUNC(GetUnitLastAttackedPiece); in PushEntries()
3581 int LuaSyncedRead::GetUnitLastAttackedPiece(lua_State* L) in GetUnitLastAttackedPiece() function in LuaSyncedRead