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Searched refs:GetUnitNearestAlly (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.h84 static int GetUnitNearestAlly(lua_State* L);
H A DLuaSyncedRead.cpp184 REGISTER_LUA_CFUNC(GetUnitNearestAlly); in PushEntries()
2346 int LuaSyncedRead::GetUnitNearestAlly(lua_State* L) in GetUnitNearestAlly() function in LuaSyncedRead