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Searched refs:GetViewMatrix (Results 1 – 25 of 79) sorted by relevance

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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/
H A DManipulators.cpp152 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_local2world_x)); in testSelect()
160 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_local2world_y)); in testSelect()
168 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_local2world_z)); in testSelect()
177 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_pivot.m_viewpointSpace)); in testSelect()
332 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_pivot.m_viewpointSpace)); in testSelect()
345 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_pivot.m_worldSpace)); in testSelect()
348 g_render_clipped.construct(view.GetViewMatrix()); in testSelect()
457 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_pivot.m_worldSpace)); in testSelect()
479 Matrix4 local2view(matrix4_multiplied_by_matrix4(view.GetViewMatrix(), m_pivot.m_viewpointSpace)); in testSelect()
H A DSelectionTest.cpp10 _local2view = matrix4_multiplied_by_matrix4(_view.GetViewMatrix(), localToWorld); in BeginMesh()
25 g_render_clipped.construct(_view.GetViewMatrix()); in BeginMesh()
/dports/cad/leocad/leocad-21.06/common/
H A Dlc_viewsphere.cpp49 lcMatrix44 lcViewSphere::GetViewMatrix() const in GetViewMatrix() function in lcViewSphere
205 Context->SetViewMatrix(GetViewMatrix()); in Draw()
214 Context->SetViewMatrix(GetViewMatrix()); in Draw()
341 lcUnprojectPoints(StartEnd, 2, GetViewMatrix(), GetProjectionMatrix(), Viewport); in GetIntersectionFlags()
H A Dlc_viewsphere.h31 lcMatrix44 GetViewMatrix() const;
H A Dlc_scene.h47 const lcMatrix44& GetViewMatrix() const in GetViewMatrix() function
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/camera/
H A Dview.h74 const Matrix4& GetViewMatrix () const;
H A Dview.cpp159 const Matrix4& View::GetViewMatrix () const in GetViewMatrix() function in View
/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DunitTestGLDrawing.h95 GfMatrix4d GetViewMatrix() const;
/dports/devel/upp/upp/bazaar/SurfaceCtrl/
H A DSurfaceCtrl.cpp144 …obj.Draw(camera.GetProjectionMatrix(), camera.GetViewMatrix(),camera.GetTransform().GetPosition()); in DrawAllObjects()
291 …Axis.Draw(camera.GetProjectionMatrix(), camera.GetViewMatrix(),camera.GetTransform().GetPosition()… in GLPaint()
296 …CameraFocus.Draw(camera.GetProjectionMatrix(), camera.GetViewMatrix(),camera.GetTransform().GetPos… in GLPaint()
307 skybox.Draw(proj , camera.GetViewMatrix()); in GLPaint()
H A DMagicCamera.h14 glm::mat4 GetViewMatrix()const noexcept;
/dports/games/palomino/palomino/src/view/
H A Dview.hh58 const Matrix& GetViewMatrix( void ) { return mViewMatrix; } // modelview in GetViewMatrix() function in view::View
/dports/misc/usd/USD-21.11/pxr/imaging/hd/
H A Dcamera.h218 GfMatrix4d GetViewMatrix() const;
/dports/misc/usd/USD-21.11/pxr/imaging/glf/
H A DsimpleShadowArray.h117 GfMatrix4d GetViewMatrix(size_t index) const;
H A DsimpleShadowArray.cpp206 GlfSimpleShadowArray::GetViewMatrix(size_t index) const in GetViewMatrix() function in GlfSimpleShadowArray
250 return GetViewMatrix(index) * GetProjectionMatrix(index) * size * center; in GetWorldToShadowMatrix()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/d3d9/
H A DD3D9Renderer.h44 void GetViewMatrix(EERIEMATRIX & matView) const;
/dports/misc/usd/USD-21.11/pxr/imaging/hdx/testenv/
H A DtestHdxUnpickablesAsOccluders.cpp209 p.viewMatrix = GetViewMatrix(); in _Pick()
279 GfMatrix4d viewMatrix = GetViewMatrix(); in DrawScene()
H A DtestHdxPickingWithReprAndRefineChanges.cpp210 p.viewMatrix = GetViewMatrix(); in _Pick()
362 GfMatrix4d viewMatrix = GetViewMatrix(); in DrawScene()
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_canvas/
H A Deda_3d_canvas_pivot.cpp96 glLoadMatrixf( glm::value_ptr( m_camera.GetViewMatrix() ) ); in render_pivot()
/dports/games/blockout/BL_SRC/BlockOut/
H A DPageCredits.cpp39 glLoadMatrixf(mParent->GetViewMatrix()); in Render()
H A DMenu.h39 GLfloat *GetViewMatrix();
/dports/graphics/open3d/Open3D-0.2/src/Visualization/Visualizer/
H A DViewControl.h124 GLHelper::GLMatrix4f GetViewMatrix() const { return view_matrix_; } in GetViewMatrix() function
/dports/graphics/py-open3d-python/Open3D-0.2/src/Visualization/Visualizer/
H A DViewControl.h124 GLHelper::GLMatrix4f GetViewMatrix() const { return view_matrix_; } in GetViewMatrix() function
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dview.h184 const Matrix4& GetViewMatrix() const in GetViewMatrix() function
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dview.h170 const Matrix4& GetViewMatrix() const { in GetViewMatrix() function
/dports/games/spring/spring_98.0/rts/Game/
H A DCamera.h61 const CMatrix44f& GetViewMatrix() const { return viewMatrix; } in GetViewMatrix() function

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