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Searched refs:GetVisionsDistance (Results 1 – 5 of 5) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/
H A Ddialog_quickinfo.cpp449 … if ( Maps::GetApproximateDistance( hero->GetIndex(), dst ) <= hero->GetVisionsDistance() ) { in GetHeroScoutingLevelForTile()
458 if ( hero->Modes( Heroes::VISIONS ) && dist < hero->GetVisionsDistance() ) in GetHeroScoutingLevelForTile()
459 dist = hero->GetVisionsDistance(); in GetHeroScoutingLevelForTile()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/
H A Dheroes.h363 u32 GetVisionsDistance( void ) const;
H A Dheroes_spell.cpp575 const u32 dist = hero.GetVisionsDistance(); in ActionSpellVisions()
H A Dheroes.cpp1289 u32 Heroes::GetVisionsDistance( void ) const in GetVisionsDistance() function in Heroes
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/
H A Dkingdom.cpp850 const uint32_t crystalBallDistance = hero->GetVisionsDistance(); in IsTileVisibleFromCrystalBall()