Searched refs:GivePoints (Results 1 – 14 of 14) sorted by relevance
23 void GivePoints (int32_t points);
384 GivePoints (levelInfo->LevelBonus); in InterDoBonus()435 GivePoints (InterState.bonus); in InterDoNormal()498 GivePoints (InterState.bonus); in InterDoGraphical()
286 GivePoints (100000); in DebugKeys()
203 GivePoints(points); in Die()
264 void GivePoints (int32_t points) in GivePoints() function
103 void GivePoints (long points);
533 GivePoints (100000); in DoItemCheat()
1201 void GivePoints (long points) in GivePoints() function
3318 GivePoints( 2764331 ); in GetBonus()
3477 GivePoints(starthitpoints[gamestate.difficulty][ob->obclass]*5); in BeginEnemyFatality()
774 GivePoints(amount); in TryPickup()
1149 GivePoints(actor_points[clas - rentacopobj], false); in KillActor()1151 GivePoints(actor_points[clas - rentacopobj], true); in KillActor()
1014 void GivePoints( in GivePoints() function2308 GivePoints(static_points[check->itemnumber - bo_money_bag], true); in GetBonus()3966 GivePoints(PinballBonus[static_cast<int>(loop)].Points, false); in DisplayPinballBonus()
3596 void GivePoints(