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Searched refs:GlTextureCudaArray (Results 1 – 1 of 1) sorted by relevance

/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/
H A Dglcuda.h68 struct GlTextureCudaArray : GlTexture struct
70 GlTextureCudaArray();
72GlTextureCudaArray(int width, int height, GLint internal_format, bool sampling_linear = true, int …
73 ~GlTextureCudaArray();
92 CudaScopedMappedArray(const GlTextureCudaArray& tex); argument
160 inline GlTextureCudaArray::GlTextureCudaArray() in GlTextureCudaArray() function
166 inline GlTextureCudaArray::GlTextureCudaArray(int width, int height, GLint internal_format, bool sa… in GlTextureCudaArray() function
176 inline GlTextureCudaArray::~GlTextureCudaArray() in ~GlTextureCudaArray()
183 inline void GlTextureCudaArray::Reinitialise(int width, int height, GLint internal_format, bool sam… in Reinitialise()
216 inline CudaScopedMappedArray::CudaScopedMappedArray(const GlTextureCudaArray& tex) in CudaScopedMappedArray()
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