Searched refs:GlTextureCudaArray (Results 1 – 1 of 1) sorted by relevance
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/ |
H A D | glcuda.h | 68 struct GlTextureCudaArray : GlTexture struct 70 GlTextureCudaArray(); 72 …GlTextureCudaArray(int width, int height, GLint internal_format, bool sampling_linear = true, int … 73 ~GlTextureCudaArray(); 92 CudaScopedMappedArray(const GlTextureCudaArray& tex); argument 160 inline GlTextureCudaArray::GlTextureCudaArray() in GlTextureCudaArray() function 166 inline GlTextureCudaArray::GlTextureCudaArray(int width, int height, GLint internal_format, bool sa… in GlTextureCudaArray() function 176 inline GlTextureCudaArray::~GlTextureCudaArray() in ~GlTextureCudaArray() 183 inline void GlTextureCudaArray::Reinitialise(int width, int height, GLint internal_format, bool sam… in Reinitialise() 216 inline CudaScopedMappedArray::CudaScopedMappedArray(const GlTextureCudaArray& tex) in CudaScopedMappedArray() [all …]
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