Searched refs:GlobalRainSpeed (Results 1 – 4 of 4) sorted by relevance
/dports/games/ivan/ivan-059/Main/Include/ |
H A D | game.h | 456 static void SetGlobalRainSpeed(v2 What) { GlobalRainSpeed = What; } in SetGlobalRainSpeed() 604 static v2 GlobalRainSpeed; variable
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H A D | level.h | 288 v2 GlobalRainSpeed; variable
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | game.cpp | 123 v2 game::GlobalRainSpeed; member in game 4864 GlobalRainSpeed = v2(-64, 128); in EnterArea() 4865 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea() 4871 GlobalRainSpeed = v2(-64, 128); in EnterArea() 4872 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea() 4881 GlobalRainSpeed = v2(256, 512); in EnterArea() 4882 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea() 4888 GlobalRainSpeed = v2(256, 512); in EnterArea() 4889 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea() 6418 …return new rain(GlobalRainLiquid, static_cast<lsquare*>(GetSquareInLoad()), GlobalRainSpeed, MONST… in ConstructGlobalRain()
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H A D | level.cpp | 818 SaveFile << Room << GlobalRainLiquid << GlobalRainSpeed; in Save() 836 SaveFile >> GlobalRainSpeed; in Load() 842 game::SetGlobalRainSpeed(GlobalRainSpeed); in Load() 2564 GlobalRainSpeed = Speed; in CreateGlobalRain()
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