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Searched refs:GlobalRainSpeed (Results 1 – 4 of 4) sorted by relevance

/dports/games/ivan/ivan-059/Main/Include/
H A Dgame.h456 static void SetGlobalRainSpeed(v2 What) { GlobalRainSpeed = What; } in SetGlobalRainSpeed()
604 static v2 GlobalRainSpeed; variable
H A Dlevel.h288 v2 GlobalRainSpeed; variable
/dports/games/ivan/ivan-059/Main/Source/
H A Dgame.cpp123 v2 game::GlobalRainSpeed; member in game
4864 GlobalRainSpeed = v2(-64, 128); in EnterArea()
4865 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea()
4871 GlobalRainSpeed = v2(-64, 128); in EnterArea()
4872 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea()
4881 GlobalRainSpeed = v2(256, 512); in EnterArea()
4882 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea()
4888 GlobalRainSpeed = v2(256, 512); in EnterArea()
4889 CurrentLevel->CreateGlobalRain(GlobalRainLiquid, GlobalRainSpeed); in EnterArea()
6418 …return new rain(GlobalRainLiquid, static_cast<lsquare*>(GetSquareInLoad()), GlobalRainSpeed, MONST… in ConstructGlobalRain()
H A Dlevel.cpp818 SaveFile << Room << GlobalRainLiquid << GlobalRainSpeed; in Save()
836 SaveFile >> GlobalRainSpeed; in Load()
842 game::SetGlobalRainSpeed(GlobalRainSpeed); in Load()
2564 GlobalRainSpeed = Speed; in CreateGlobalRain()