Searched refs:GlowR (Results 1 – 1 of 1) sorted by relevance
119 GlowR = 0, enumerator2656 c[index + GlowR] = min_ff(1.0f, a[index + GlowR] + b[index + GlowR]); in RVAddBitmaps_float()2675 intensity = (in[index + GlowR] + in[index + GlowG] + in[index + GlowB] - threshold); in RVIsolateHighlights_float()2677 out[index + GlowR] = min_ff(clamp, (in[index + GlowR] * boost * intensity)); in RVIsolateHighlights_float()2683 out[index + GlowR] = 0; in RVIsolateHighlights_float()