Searched refs:GoblinPos (Results 1 – 1 of 1) sorted by relevance
7490 v2 GoblinPos = game::GetWorldMap()->GetEntryPos(0, GOBLIN_FORT); in BeTalkedTo() local7491 game::GetWorldMap()->GetWSquare(GoblinPos)->ChangeOWTerrain(goblinfort::Spawn()); in BeTalkedTo()7492 game::GetWorldMap()->RevealEnvironment(GoblinPos, 1); in BeTalkedTo()